Demos should explain gameplay, as should all games have a small tutorial, I mean whats the point of figuring it out all by yourself and getting frustrated and then end up not buying the game because of that.
Maybe they left it out of DB because they expect that people who play DB games have played all the previous DB games and know how it works.
Began Majin in the Forsaken Kingdom yesterday, I liked the demo, but it got quickly frustrating for me, mainly because of the Night/DAy shifts, didn't know it had that feature. Coming into a new puzzle area during the night is really fucked up.
Also began Infinite Undiscovery, I knew it had real time battle (what I'm not a big fan of), but I'm over challanged with the controls, I keep on pressing the wrong buttons over and over again, argh.
Also, you escape a prison only to have to wander through a FUCKING DARK WOOD, ARGH!!!
What's with the darkness all around?