This was my last Adom char, a total munchkin... I needed an easy playthrough I guess.
...
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Screenshot
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Stryfe St:44 Le:35 Wi:35 Dx:59 To:39 Ch:37 Ap:26 Ma:29 Pe:30 L+
DV/PV: 71/57 H: 815(815) P: 402(402) Exp: 50/32222233 DrCh Sp: 162
Blessed Invisible Burdened Berserk
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Background Information
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Name: Stryfe Race: male High Elf Class: Archer
Eye color: amber Hair color: silver Complexion: pale
Height: 6'6" Weight: 145 pounds Scars: 2
Age: 263 (grown-up, 66 years of unnatural aging added in)
Star sign: Raven Birthday: 1/Raven (day 1 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
In your childhood you were tortured by your cruel parents. They
seemed to thoroughly hate and despise you.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become an Archer.
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Inventory
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Total weight: 10461 stones Carrying capacity: 13475 stones
He: blessed crown of leadership [+2, +7] {Ch+18} [65s]
Ne: blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: blessed eternium chain mail of travelling (-1, -2) [+5, +11] [220s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: blessed cloak of protection [+0, +5] [20s]
RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: blessed tower eternium shield [+16, +6] [70s]
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: blessed ring of invisibility [1s]
Br: blessed bracers of war [+8, +4] {Dx+8} [10s]
Ga: blessed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s]
Bo: blessed seven league boots (+1, +1) [+3, +0] [30s]
MW: blessed long bow of accuracy (+11, +2) [30s]
Mi: bundle of 15 blessed arrows of slaying (+0, 1d6) [30s]
Tl: blessed whip of the snake (-2, 5d2+7) {Dx+8} (+8 spd) [15s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 23
Daggers & knives 3 +2 +1 +0 basic 65
Clubs & hammers 13 +14 +10 +4 Mastery 4738
Maces & flails 6 +4 +2 +1 skilled 241
Swords 1 +1 +0 +0 basic 25
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 6 +6 +2 +5 skilled 69
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 5 +5 +1 +7 skilled 170
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 2 +4 +3 +0 basic 16
Bows 14 +28 +21 +4 Mastery 4176
Crossbows 12 +24 +18 +4 Mastery 747
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 1307
Damage caused with your melee weapons:
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Right hand: +177 bonus to hit, 3d6+46 damage
Damage caused with your missile weapons:
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Ammunition: 15, base range: 80, +192 bonus to hit, 1d6+68 damage
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Skills
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Alchemy .................. 58 (good) [+3d3]
Alertness ................100 (superb) [+1d3]
Archery ..................100 (superb) [+2d4]
Athletics ................ 84 (great) [+1d5]
Backstabbing .............100 (superb) [+1d3]
Bridge building .......... 10 (poor) [+4d5] (mr)
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+1]
Detect traps .............100 (superb) [+1d5]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+1d5]
First aid ................ 89 (great) [+1d5]
Fletchery ................100 (superb) [+2d4] (ma)
Food preservation ........100 (superb) [+1d5]
Haggling ................. 84 (great) [+1d5]
Healing ..................100 (superb) [+1d5]
Law ......................100 (superb) [+1d5]
Listening ................100 (superb) [+1d3]
Literacy .................100 (superb) [+1]
Pick pockets .............100 (superb) [+1d5]
Smithing ................. 59 (good) [+1d5]
Stealth ..................100 (superb) [+4d4]
Swimming ................. 90 (great) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1]
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Spells
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Burning Hands : 27, 13pp (Effectivity: +0)
Calm Monster : 11, 15pp (Effectivity: +0)
Cure Serious Wounds: 11, 18pp (Effectivity: +0)
Darkness : 72, 5pp (Effectivity: +0)
Frost Bolt : 45, 18pp (Effectivity: +0)
Greater Identify : 9, 191pp (Effectivity: +0)
Invisibility : 11, 18pp (Effectivity: +0)
Knock : 17, 21pp (Effectivity: +0)
Magic Lock : 17, 14pp (Effectivity: +1)
Slow Monster : 596, 7pp (Effectivity: +0)
Teleportation : 255, 22pp (Effectivity: +4)
Web : 7, 23pp (Effectivity: +0)
Wish : 9, 5730pp (Effectivity: +0)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all high elves and lives a long and
prosperous life full of love, happiness and pleasure.
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His achievements during his adventures:
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Stryfe, the high elven archer, saved the world with his brave efforts and
became a great ruler while saving himself 9 times.
He scored 25238352 points and advanced to level 50.
He survived for 0 years, 88 days, 0 hours, 21 minutes and 30 seconds (133119
turns).
Stryfe visited 115 places.
His strength score was modified by +18 during his career.
His learning score was modified by +22 during his career.
His willpower score was modified by +21 during his career.
His dexterity score was modified by +11 during his career.
His toughness score was modified by +30 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +14 during his career.
His mana score was modified by +15 during his career.
His perception score was modified by +9 during his career.
He was unnaturally aged by 66 years.
He was the champion of the arena.
He was the head of the thieves guild.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8840 monsters perished under his attacks.
The following 31 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the rune-covered club "Skullcrusher"
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the staff of the archmagi
the ring of immunity
the sapphire amulet "Preserver"
the crown of leadership
the dwarven pick axe "Hammerhead"
the iron gauntlets "Ironfist"
the shining long spear "Soaker"
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through items).
He was cold resistant.
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through an item).
He was able to control teleportation.
He was invisible (gained through an item).
He was stun resistant (gained through items).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant.
He was able to see invisible things (gained through items).
He was immune to acidic attacks.
He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Bows, Affinity with Crossbows,
Affinity with Slings, Alert, Careful, Eagle Eye, Good Shot, Greased
Lightning, Keen Shot, Lightning Shot, Long Stride, Miser, Missile Weapon
Master, Quick, Quick Shot, Treasure Hunter, Very Quick.
He had a final speed score of 162 (final base speed: 151).
He was a messiah of Corellius.
He asked for 21 divine interventions.
He was a holy champion of Order.