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General => Akihabara => Video Games => Topic started by: Foxy Brown on April 29, 2007, 07:11:30 AM

Title: War... War never changes. (The official Fallout thread)
Post by: Foxy Brown on April 29, 2007, 07:11:30 AM
(http://img147.imageshack.us/img147/4423/pipboyst2.jpg)
I'd put Fallout and Fallout 2 right up there with Deus Ex and Planescape: Torment as the greatest role playing games ever made. What do you folks think?
Title: Re: War... War never changes. (The official Fallout thread)
Post by: palstela on April 29, 2007, 08:31:34 PM
fallout and fallout 2 are definitely awesome games :D i remember playing the first one ages ago, and then recently found a pack with both in, and fallout:tactics. but i didnt really enjoy fallout:tactics too much.

before i played STALKER, reading about it made me think of a FPS version of Fallout :D and in its own way it kind of is. haha.

anyway. i totally agree with you.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Foxy Brown on May 01, 2007, 06:58:05 PM
[youtube=425,350]WkBNKa2KXZE[/youtube]
War... War never changes.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Iamabowl on May 02, 2007, 05:25:03 AM
Fallout 3 as it could have been (under blackisle):

[youtube=425,350]1uuDKrY7eW0[/youtube]
Title: Re: War... War never changes. (The official Fallout thread)
Post by: vicmu on May 05, 2007, 07:20:49 AM
Fallout 3 as it could have been (under blackisle):

oh man that looks frakking excellent.
it actually reminds me a little of Fallout Tactics. (anyone play that? it was a little different, but certainly had the fallout feel to it)

i hope bethesda doesn't screw it up majorly.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: ctz on May 07, 2007, 04:53:29 AM
Fallouts are definitely on my games' all-time favorite list. And the only RPGs that I replay time to time.

I hope the third one doesn't suck too much... I want to think that waiting all these years bouncing the project from team to team is actually a good sign. They could have always publish some cheap shit with a trust that the name Fallout will sell enough.

The one thing I like most in the series is the 50's-post-apocalyptic world. Makes me always think how cool movie it would be. The ending of the Island is just like a scene where people would leave a vault :)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Iamabowl on May 07, 2007, 05:14:13 AM
oh man that looks frakking excellent.
it actually reminds me a little of Fallout Tactics. (anyone play that? it was a little different, but certainly had the fallout feel to it)

i hope bethesda doesn't screw it up majorly.

Yea, I played Tactics a bit. I actually enjoyed it, even though many of the hardcore fallout fans hated it since it wasn't much of an RPG. I ruined it for myself with extensive use of cheats though hehe. Got to Springfield and just couldn't advance without dying, so I stopped playing.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: vicmu on May 07, 2007, 05:34:18 AM
i couldn't play the game without cheating >.<

gosh strategy games are way too hard for my simple hack-and-slash mind. (diablo ruined me)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Foxy Brown on May 08, 2007, 05:07:53 PM
Bethesda Softworks Announces Award-Winning Actor Liam Neeson to Play Lead Role in Fallout 3 (http://www.bethsoft.com/news/pressrelease_050807.htm)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: ctz on May 15, 2007, 02:42:01 PM
Bethesda Softworks Announces Award-Winning Actor Liam Neeson to Play Lead Role in Fallout 3 (http://www.bethsoft.com/news/pressrelease_050807.htm)

Imo voice acting in a computer game hardly makes it any better. I mean, any actor can do it for a computer game, you don't need a hollywood star for that. But I like Liam Neeson and Liam Neeson + Fallout can't fail.

It's also a sign that Bethesda is really doing something. But I hope it's not a sign of the actual game being that crappy that they need big names for voice acting to sell the game...
Title: Re: War... War never changes. (The official Fallout thread)
Post by: ctz on May 24, 2007, 06:17:22 PM
It looks they have a countdown for a trailer now! 11 days to go!

(http://img95.imageshack.us/img95/2986/stripmallmcl8.jpg) (http://imageshack.us)

The pic looks good. But I was hoping more that cartoon-style. And this image doesn't actually have anything cool. But I hope they're saving stuff for the trailer.



...and a forum has opened. People are talking about 1st-person-view... I hope that's not the case with Fallout3
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Foxy Brown on June 05, 2007, 01:59:04 PM
The teaser's out today.

http://www.fo3.net/

And the site is getting sodomized by all the fans wanting to watch it.

Edit: Maybe it's not actually out today after all.

Edit again: I just watched it. It doesn't reveal much, but Ron Perlman does say his famous line.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Iamabowl on June 06, 2007, 03:56:15 AM
Bah, I wanted to see gameplay footage. I guess it's just too early for that though
Title: Re: War... War never changes. (The official Fallout thread)
Post by: ew0923 on June 06, 2007, 04:30:25 AM
Oh my god, so they are making fallout 3?

Absolutely loved the fallout series!!!!!!!!!
Title: Re: War... War never changes. (The official Fallout thread)
Post by: ctz on June 06, 2007, 09:05:22 AM
Fall 2008 ?!  :O

I seriously thought that thet would release it for christmas or something. Well I don't know if I had missed the date earlier, but all this fuss about game that is released not until year later. Well, at least this is some kind of proof that they're actually making it. Although knowing the problems with this project it wouldn't be surprising if they would get it half-ready, then cancel it and then sell the rights to another company, which would just keep them safe couple of years and then release a teaser... Yep, a year is more than enough for that.

So this is a disappoinment. I was really hoping to see some gameplay and stuff, because as I said, I thought the game would have been released earlier and they would have actually had something done.

But the teaser was good as a teaser. It was definitely Fallout-style, nice music, the coolest looking armor of the series and Ron Perlman's line.

Title: Re: War... War never changes. (The official Fallout thread)
Post by: Foxy Brown on January 25, 2008, 02:56:30 AM
(http://img166.imageshack.us/img166/2445/120084925970jh6.jpg)

The internet often makes me embarrassed to be a Fallout fan.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Mugen on January 25, 2008, 03:30:53 AM
cant wait for this game!!!
Title: Re: War... War never changes. (The official Fallout thread)
Post by: ctz on July 15, 2008, 11:56:53 AM
http://www.gametrailers.com/player/36197.html (http://www.gametrailers.com/player/36197.html)

New Fallout 3 gameplay footage from E3.

I hope this is not from a real game, just something made for the E3. This completely lacks the feeling and the mood of the previous Fallout games. Th other thing is that it's just looks too easy. I don't remember my fights in Fallouts being jump and shoot ripped from Doom. More like using stimpaks every other turn and praying that my mates wouldn't accidentally kill me. The VATS system looks pretty good though.

It sure is difficult when everything you read  or see of a game you already have decided to buy is somehow disappointing  :(
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on July 23, 2008, 08:19:31 PM
It might make an ok shootan game, but it won't make an ok Fallout game. VATS looks to be cool, but I was hoping for combat more in line with the original games. I'd really like to see some gameplay videos from a town or two, to give an idea of what that business is like.

Oh Black Isle, why did you have to die?
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Sazaki Ren on July 23, 2008, 08:37:45 PM
Well it looks pretty good. But that's only if you don't go into comparing old Fallout with this. For now, I consider this game a "fallout-like" or "in the fallout world" but it has almost nothing to do with the atmosphere of the previous games from the series.
Hopefully when they release it - it will be something worth playing.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: claymore on August 18, 2008, 01:18:07 AM
http://kotaku.com/5037984/nearly-150-screenshots-of-fallout-3-leaked
Title: Re: War... War never changes. (The official Fallout thread)
Post by: ctz on August 25, 2008, 08:05:33 PM
Ok, this is old news, but anyway...

Quote
Release Date Announced for Fallout 3

Bethesda Softworks®, a ZeniMax Media company, announced today that its highly anticipated title, Fallout® 3, will be available on store shelves and online in North America on October 28, 2008 and in Europe on October 31, 2008.

I heard that the German version is cut, so I really hope that German version isn't the same as "Euro" version (as it was with Fallout 2). Otherwise I have to order the game from the States.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 30, 2008, 03:50:12 PM
Five New Gameplay Videos (http://kotaku.com/5043549/five-new-fallout-3-gameplay-videos)

Colour me impressed. Though I'm still heavily invested with Oblivion and probably will be for some time, so this may have to wait! :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Stryfe on August 30, 2008, 04:20:27 PM
I was just mildly intrigued but after seeing those vids I'm getting it for sure. The radio playing oldies... got some Bioshock vibes right there, which is nice.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: StreakInTheSky on August 31, 2008, 06:11:43 AM
This games looks almost perfect so far.

Still wondering about that auto-aim system though
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 31, 2008, 01:32:35 PM
^ I'm slightly more concerned with the actual run and gun mechanics. Every time I watch these videos and see a gun fired at an enemy in real time, there doesn't seem to be any kind of connection. You could get away with it in Oblivion because melee combat was probably the primary way to go about killing enemies and the combat they had there works well. Not so sure if you can get away with it in Fallout.

What also grates me a tad is how brown everything looks. Now I realise you can't have rainbows in a post-apocalyptic world but I hope there's something in the world that's pleasing on the eye. Besides, virtually every other game has this grey/dark monotone sepia over the game which Fallout does little to distinguish itself from.

But then what do I know? I've always maintained that I'd rather have a game be ambitious rather than just play it safe all the time. Despite it's flaws, I still loved Morrowind and Oblivion, both of which I still play to this day.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Sazaki Ren on September 02, 2008, 03:24:59 PM
^Yes I did enjoy Morrowind. But my pc didn't work well with Oblivion(being too old and all...) but Oblivion was good too(as far as I could see...) but this Fallout IMAO has nothing to do with older Fallout series... But if you look at this game separately from the Fallout series - then I think it's good enough for me to want to play it...
Title: Re: War... War never changes. (The official Fallout thread)
Post by: winner on October 28, 2008, 08:39:21 PM
I got a call today, saying they got a package for me. Too bad it was 5pm and i was at work.
I asked what it looked like, and they said it was square-shaped. So either someone sent me a pair of sneakers, or she had my apocalyptic lunchbox. :P

I'll have to wait 5-10 more hours till they deliver it again tomorrow. Lucky I requested 1 day compensation leave in advance. :lol:

It's my first net-buy, so I'm still worried it's region-coded (there's always a chance). If it is, then I'll need to go out and get another copy. Which is kinda heavy, since i haven't even played the original 2. :)

Update: NOOOOes!! it really was region coded.... i'll have to get another copy. at least the making dvd and stuff is nice.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Sev on October 28, 2008, 09:17:32 PM
So i finished the story last Saturday.

Overall i'm satisfied with this game. It was pretty from the early in game movies that this game will be more alike Oblivion than anything, and it is. Story was a bit short, maybe 20-25 in game hours and i really tried doing and completing all side quests during that time. I think you can run through it under 10 hours easy if you stick to the main story and skip the side quests (which are the best.).

Good graphics, great sound and some new fresh ideas. Lots of content and great interaction between NPC's. I also noticed very few bugs, such as NPC walking into walls and the likings. It happened, but not often. I wouldn't mind more content tho. There might be ALOT more in the game, but unlike Oblivion, the game itself doesn't really help you find all the side quests and such.

Lots of violence and great dialogue, with a BIG minus in the fact that you can't kill youngins. Takes away part of the freedom these sorts of game represents, but it's all good. I'm satisfied with what it gave me for sure.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on October 28, 2008, 09:34:55 PM
Lots of violence and great dialogue, with a BIG minus in the fact that you can't kill youngins. Takes away part of the freedom these sorts of game represents, but it's all good. I'm satisfied with what it gave me for sure.

While having the freedom to do stuff like that is a nice thought, the kneejerk reaction to this by the media is really the last thing any sensible minded gamer would want. With games a lot more realistic looking than ever, it's easy for people to shout 'Won't somebody think of the children?!' and bend over backwards to be offended by it, perhaps leading to a possible recall and removal of scenes. When people get outraged over a game trying to tackle the subject of the WWII concentration camps, hell, when people get upset of a sex scene in a game, you know the gaming medium is just not at that level to be accepted by society as a serious medium of interaction. It needs a large positive outlook on it from the media, which it won't get if it continues to draw away potential viewers from watching the TV by playing on consoles instead.

Rant over XD Back on topic. A lot of great reviews coming in so far for Fallout 3 but with so many games on offer at the minute, and considering I haven't finished with Oblivion, I think I may just leave it for a while.

Title: Re: War... War never changes. (The official Fallout thread)
Post by: cool_kickin_dude on October 28, 2008, 11:41:27 PM
got my copy today..gotta get started playing it!

wish I got the lunchbox, I'll buy that later :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on June 21, 2009, 07:03:46 PM
Just got this yesterday.

I thought that after playing Morrowind and Oblivion that I would be better prepared for this, but I'm still as lost and daunted by the gameworld as ever! :lol:

So is there any tips for a newbie like me? I've already fixed leaks for the water maintenance guy in Megaton so I have a sweet deal for exchanging scrap metal for caps. Travelled to the NW to deliver that letter for the girl too, but wasted nearly all my ammo on raiders who attacked me! The big question I gotta ask though is, is there a cheap location for a bed? I know Moriaty's (sp?) Saloon in Megaton can rent out a room, but it's 120 caps!! Not ideal for a newcomer to the world like me! :lol:

Oh and I already feel guilty and ashamed by my actions cause...

*SPOILER*

I got the Sheriff of Megaton killed. I reported the guy who wanted Megaton blown up to him and after taking him in for arrest, the guy shot him while his back was turned. Then he told me I made a big mistake and ran off :( Then I realised the sheriff had a son, so I indirectly made him an orphan :( :( Still, at least I got his Assault Rifle and his cowboy hat :)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Mugen on June 21, 2009, 10:14:10 PM
lol tufty, u shouldnt have turned that guy over (i think you can just shoot him anyway) if u defused the bomb or w/e. the sheriff give u the house for free and a personal robot lol.


and dont worry about caps. you'll get a lot more later in the game and items as well.

you shouldve just turned the girl over in the vault and the game will end just right there LOL
Title: Re: War... War never changes. (The official Fallout thread)
Post by: winner on June 21, 2009, 10:57:19 PM
I remember choosing the same as you Tuffty.
Got a free house at Megaton later in the game. Don't remember how though, defusing the bomb as Mugen said should be it.

Last time I played I had only been to 4/9 of the world map, it's just so crazy big. And I just can help doing every side-mission i stumble into, really got my money's worth on that!
Title: Re: War... War never changes. (The official Fallout thread)
Post by: cool_kickin_dude on June 21, 2009, 11:05:41 PM
i think i need to start all the way over..this way i can reset everything. anybody know what i should start upgrading on first?
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on June 22, 2009, 12:13:26 AM
lol tufty, u shouldnt have turned that guy over (i think you can just shoot him anyway) if u defused the bomb or w/e. the sheriff give u the house for free and a personal robot lol.

:o I want a robot! I could have called him Mr.Roboto. But I wasn't to know, I thought I was doing the right thing! Next time I see the guy, he's a dead man! I'm gonna get my revenge on not getting Mr.Roboto! :lol:

At least from my experiences so far, there's one thing Fallout has that's superior to Oblivion. The fact that you don't hear the same NPC voice actor every minute! :lol:

Man I really need to find a bed. Dangerously low on health in the Wastelands and currently staying in Big Town, a place under attack by scavengers and Super Mutants :(
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on June 22, 2009, 05:26:08 AM
Quote
i think i need to start all the way over..this way i can reset everything. anybody know what i should start upgrading on first?

A few general tips

Make sure you have Intelligence skill at 9 to start. That way you will get the most skill points when you level up. You will be able to pretty much max our your skills by the end. Its also boosts repairs and medicine which are very important. Charisma is useless so don't bother with putting points in that. You can get a perk later on that gives 5 luck so don't go beyond 5 for that. Agility, strength and enduranceare are important for combat.

Do all the sidequests! Fallout probably has the greatest side quests in any game ever. Most are really thoughtfully put together, fun and unique. Not thrown in to add length like some games. Plus the main story is fairly short if that's all you focus on. Do the Wasteland Survival Guide side quest in megaton first. It's a good way to get experience/discover new areas.

Find the brotherhood outcasts as soon as possible, every time you get extra technology you can fast travel and trade with them for stimpacks. By the end of the game you will have hundreds and essentially be indestructible. Remember to drink water to conserve stimpacks too, just make sure to lover your radiation level if it starts to affect you.

Most important make sure you always use VATS. Don't play it like a first person shooter unless absolutely necessary. :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: winner on June 22, 2009, 08:55:55 AM


:o I want a robot! I could have called him Mr.Roboto. But I wasn't to know, I thought I was doing the right thing! Next time I see the guy, he's a dead man! I'm gonna get my revenge on not getting Mr.Roboto! :lol:

Forgot to say, you get the robot with the house. No need to reset just for that.
Big town is pretty hard. especially for just starting, good luck there. Wonder if they fixed  the exp bug there, I went crazy on that. :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on July 19, 2009, 12:27:19 AM
Wow. Just went through one of the most affecting gaming experiences ever on my last playthrough. Allow me to explain:

**SPOILERS**

 [bgcolor=#000000]I thought I did the good thing. Roy Phillips and his gang of ghouls just wanted a better life at living in Tenpenny Tower without being unfairly discriminated against. Roy wasn't kind to me but I figured it would be the honorable thing to do. And I solve things through non-confrontational methods when possible so I talked to each important resident and managed to sway them into living with ghouls. Some were open and accepting of living with them while others were exposed as bigots so I drove them out with words, Tenpenny Tower was no longer going to be a place where the snooty, abhorent, higher class individuals look down their nose upon others over something they have no control over. Just me making my own impact in the Wasteland.

After returning several days (in game) later to Tenpenny Tower, I was pleased to see Ghoul Residents walking freely outside the main entrance. But then I walked in, and noticed not a single human resident. No Chief Gustavo. No Doctor Banfield. Not even Tenpenny himself. Something was wrong. I confronted Roy who mentioned that the ghouls and humans had 'disagreements' but he managed to 'solve' the problem. Was he really saying what I think he was? I later found another ghoul, Michael, who mentioned a smell coming from the basement. Oh no...I go down there and was immediately set upon by a Feral Ghoul, quickly dispatched, but found the bodies of all the human residents in the room. And it genuinely affected me. Thinking back of Doctor Banfield, who wanted to live with the ghouls in the hope that he could carry out some research for the benefit of the Wasteland. Or of Herbert 'Daring' Dashwood, the retired adventurer, who just wanted to see his best friend again after been seperated for so long. All of them, the remainder of individuals who placed their trust in my word and they were betrayed, by that anti-human bigot who casually massacred everyone even after acheiving a peaceful solution. I confronted him about it and he was quick to insult me once again. It was the last straw. Amazingly I lost karma at the decision, but there was a deep sense of personal satisfaction when I pulled out my combat shotgun and slugged 3 rounds into the head of that decrepit son of a bitch.[/bgcolor]

Sorry for the long description! Just needed to rant! XD Had another epic moment of spontaneity in that playthrough when I accidently discovered a raider camp, more so, a raider camp holding slaves. But even more than that! A raider camp, holding slaves, AND A SUPER MUTANT BEHEMOTH?! Perched on top of a cliff I observed the camp with my Sniper Rifle and realised there was too many to deal with, but for the Behemoth? I took just one shot at a nearby power generator as experience showed that doing so can power out electrics in the game. And sure enough, the electric fence was done, the Behemoth was free, and all hell just broke loose. By the time it was killed, there was only 1 raider left. May have missed out on XP, but it was so sweet to watch a plan come together  8)

Oh and I got Dogmeat!  XD It was a real 'AWWWW' moment when I found him. Who's a good little nuclear holocaust survivor? Yes you are!  XD
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Mugen on July 19, 2009, 12:35:47 AM
Reply to Tufty's spoilers

*SPOILERS*






LOL how did u get that kind of conclusion to the tenpenny tower thing. Mine was that they managed to live with each other except tenpenny got thrown off the tower. Other than that, Banfield and the rest who welcomed the ghouls stayed fine peacefully.


i loved the raiders slave camp part. I killed all the slavers in there  :grin:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Asmodai on July 19, 2009, 08:56:46 AM
Wow. Interesting post Tuffty. Very poignant. (I just killed all the ghouls to begin with...)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: hiyokokun on July 31, 2009, 02:33:40 AM
So, after that non-violence solution at the Tenpenny towers,
there is two ending... Mugen ending and Tuffty ending....

makes me afraid to help those ghoul...

btw, does someone ever found a place where the people there kill people that passing by and
they produce something like strangemeat ??
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on July 31, 2009, 02:51:07 AM
^ Not yet :o

Last quest I did was soo annoying, if only for one thing. Fireants. That's right, I did the quest where you have to determine the source of the freaking giant ants that breathe fire. So glad that's over. Except I did agree to find a home for the kid, so now I'm intending to go to Rivet City and try to find his relative, see if she can help. Got some other stuff to take care of around that area too, like continuing the main story or even help out with GNR's transmitter. Thought I could take a sneaky way through the subway tunnels, but the one I took lead me through mines, raiders, turrets and molerats before emerging out once again, into a pack of Talon mercs and Super Mutants :doh:

So is there a quick and sneaky way of getting to Rivet City? If I remember correctly, didn't Three Dog say there was a subway tunnel leading to that direction around the back of the GNR building?
Title: Re: War... War never changes. (The official Fallout thread)
Post by: hiyokokun on July 31, 2009, 03:06:56 AM
Are you still playing Fallout 3 currently ??

From what i remember, i found Rivet City by trial and error aka by opening the map inch by inch :lol:
So.., you still haven't found the Rivet City yet ???

What i hate the most is, how i distributing the level point. Somehow i think, i distribute it wrong... :smhid
But it's too late to play from the start...
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on July 31, 2009, 12:25:40 PM
Only got it a month ago so yeh I'm still playing, and probably will do for sometime yet!

I have Rivet City marked on my map so I know it's South of the DC Ruins. I was just hoping there was an underground way to get there rather than go up top and have to deal with a lot of Super Mutants/Centaurs on the way there. I don't think I have the ammo to deal with that scenario. Nor does Dogmeat have the endurance! The only thing I have marked on my map in that area is the GNR building, which is some distance away from RC. Guess I'll go there and stock up before I head out, I'm pretty low on supplies as is. On that subject, does anyone know where I can find the person from the Brotherhood of Steel there that can train me in using Power Armor? Searched everywhere inside the place but can't find him.

I tend to put my skill points in Small Arms/Energy Weapons/Lockpick/Science/Explosives/Medicine/Speech mainly. I wish I put more skill points into my Endurance though, cause even with decent armour I can't stay in an open firefight for long. I guess it helps to know beforehand exactly what type of character you wanna be and pool all your points into the relevant attributes/skills. I know there's a perk that allows you to do so, but I don't wanna miss out on all those sweet other looking perks as well, though I guess it can't be avoided.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: hiyokokun on July 31, 2009, 02:18:39 PM
The last time i played it, it was about 4 months ago, until my VGA card blew up :(
I was wondering is it because i played too long ? :D

Yeah, supplies is the most critical things in this game, i always low at supplies (at first)
Hope you got there safely  :lol:
btw, Sneak attack is really helpful, it saves ammo and deal big damage..
and as for Power Armor, i don't interested in it and my brother has forgot how he got the Power Armor training
but i think there's always a walkthrough out there...( i don't like it though)

and for the perk i think Lady Killer is the most useless perk.
What makes me interested is, the main story of the game, i'm curious about the father and many other amazing places
I really like this game, ah... when i will be able to play again...

Oh, is there someone died accidently at your hometown, i forgot the name, it's the town with an atomic bomb in the town centre.
cause i found the sheriff's dead body and my brother found that old plumber man died too...
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 01, 2009, 01:25:03 PM
At Megaton? Sheriff died for me too and as I mentioned earlier in a previous page, it was indirectly my fault. I ratted Burke's intentions out to him and after the Sheriff confronted him, Burke shot him at point blank range when his back was turned. I just keep getting people killed despite my best intentions XD

Not made it to Rivet City yet, I went to the GNR building and found out I needed to take an abandoned car tunnel out behind the GNR building to reach the railway tunnels leading to the Museum of Technology, another place I'd like to visit. But those bloody Super Mutants!! :doh: Emerged out of the Metro station and 4 Super Mutant Brutes came to attack me! Beginning to think I really need to get out of the DC Ruins now. But another quest just popped up when I discovered an emergency relay station around the Museum of History and I wanna go help them out, despite the number of Super Mutants XD
Title: Re: War... War never changes. (The official Fallout thread)
Post by: hiyokokun on August 01, 2009, 02:03:34 PM
I just keep getting people killed despite my best intentions XD

I hope that doesn't happen in real world  :lol:

Ah, that's right. Megatooon. In my cases, after i finished some quest. The sheriff just lay dead on the ground, strange... :?

But another quest just popped up when I discovered an emergency relay station around the Museum of History and I wanna go help them out, despite the number of Super Mutants

Ah, those might be the reilly rangers.... Well, be safe and good luck in finding your father 8)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 15, 2009, 06:36:27 PM
Uh, I just did something which I hope hasn't messed up the story in anyway XD I was on my travels, exploring various spots on the Wasteland and I went back to Evergreen Mills to free the slaves I couldn't save previously due to my lockpick skill not being high enough. Travelled west from there and went into Smith Casey's garage to see what supplies they had, when to my surprise, I flipped a switch on the wall and discovered a whole new Vault :o Went inside and did as the robot suggested, going into the cubicle thing and it informs me the Scientific Pursuit quest has been updated and after reading it, it looks like a main story mission as it's tied to finding my dad. Before this I was meant to go to Rivet City and search for any clues there, but now it looks like I've gotten a whole lot closer without me realising!

So have I screwed up the game at all? I have no idea what is meant to lead you to Vault 112 or how it's tied to my dad afterall. This happened earlier in the week and after seeing what you could go through if you enter the chamber, I loaded an earlier save inside the Vault and hightailed it outta there. Made progress after that and saved over that so Vault 112 is discovered in my one and only save file so I can't revert back to an earlier save where it hasn't been discovered.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on August 19, 2009, 02:07:25 AM
I'm trying to remember but I don't think you missed much at all. You just go to rivet city talk to some doctors who tell you to search for dad at the rotunda, he isn't there but a clue leads you to vault 112.

I accidentally bypassed the whole galaxy radio thing my first time through after I swam to rivet city. :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 19, 2009, 01:55:02 PM
^ Awesome :lol: I went to Rivet City and spoke to Dr.Li who told me that my dad came to visit her but gave me no directions or anything like that. So imagine my surprise when I investigated the Jefferson Memorial of my own accord and found the holo tapes telling me he went to Vault 112! :lol: I went there to complete the mission just to see if I could. I figured out how to reach the failsafe after the old lady told me too. Was sort of secretly hoping the communist invasion involved some sort of nuclear blast (it's not real anyways!) but oh well. Didn't expect to meet up with your father so soon into the story. Unless the story mode is really short? Having just completed that mission, does anyone have an idea how many more missions are tied to the story? Should also point out here that I didn't get the achievement for the previous story mission so 360 owners be warned, if you want the achievement you better follow the quest the way the game dictates.

Oh and I managed to steal the Declaration of Independence during my travels! Had to laugh at the Button Gwinnett robot XD
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 21, 2009, 01:13:53 AM
Thought I'd tell another tale that happened during my travels.

I discovered Paradise Falls by sheer happenstance and wondered what the largest slave encampment on the Wasteland was like inside. Immediately I was apprehended and told I couldn't come in unless I pay up front 500 caps or bring some slaves. Neither option sounded appealling to me, and the guard just kept telling me to piss off. Now I don't like it when someone tells me that. Roy told me to do so after what happened in Tenpenny Tower and I shot him in the head. This guy told me more than 3 times to do so. I called him an asshole and told him to bring it, and by the time he got his lazy ass out of the chair I already slugged a shotgun shell in his head and watched his head fly off. I felt better. Failed to anticipate though that the guards posted outside didn't take too kindly to that so I had to shoot back and kill them all. I discovered a child slave outside, think his name was Sammy, who begged me to rescue his friends so I took the quest up. In the cover of night, I walked inside and sure enough, every slaver that could carry a gun was pointing them right at me. Rifles, miniguns, missiles. It got fairly hectic. I used the Mesmetron I picked up from the guard which seemed to work some of the time. Still was forced to take refuse inside where two more slavers were inside but a convenient frag grenade next to a boiler made short work of them.

It was in there that I had another little crisis of conscience. Was I doing the right thing? They were keeping slaves, of course it was wrong, but I wondered if a more diplomatic option could have been made. A barter to free the slaves in exchange for caps maybe or anything like that. I wondered if any of these slavers had families too. Then I noticed something in the corner of the room and investigated it and found a tragic sight. A skeleton within a miniscule cage wearing a party hat on his head. And I thought of how he ended up that way. His owners taunting him, tormenting him, abusing him. And something just clicked. Sure it's only a game, but in my head I knew these people wouldn't stop even through non-confrontational means. I would free maybe 2 or 3 people but they could go out the next day and get 5 more if they wanted to. They'd always take people against their will. Sammy never asked for this life nor did anyone else. It was a disgusting practice of human trafficking that I was morally set against and couldn't be tolerated in rebuilding the world. I became vindicated. And after taking all the supplies from inside the gun shop, I went back outside and, carefully, killed every last slaver. But hey, in my own defence, they shot me first.

I found "The Box", something clearly sign posted in the middle of the place. It was a preservation chamber and wondered what was inside to deserve such a billing. I wasn't so surprised to see another slave's body in there, nothing on him but the ragged clothes on his back. Again, I wondered what led him inside there, The Box surely being a form of punishment for slaves lashing back or wanting to escape from their hellhole. The Box was a form of solitary confinement, definately not good for those with claustrophobia and most certainly, permanent. I freed the slaves, all of them, apart from some old man warped senile that I couldn't reason with him to escape. Eventually found the boss of the whole encampement in his own place and saw him with a female slave and a giant lovebed in the middle of the hall. Again I did what I do best, decapitation by shotgun shells. I guess you could call it my unofficial calling card when I'm dealing with the Wasteland's lowest members of society. And as I walked outside and watch the sunrise against the Paradise Falls sign, I was left wondering what kind of impact I had in the Wasteland once again.

Hopefully you enjoyed reading my tale XD I hope you all understand that it was another affecting gaming moment for me. It wasn't just some shootout in a stronghold just to get some supplies or XP. For me, there was a purpose in what I did, another level of storytelling that sparks my imagination in forming my own story beyond what's already laid out to me. It's something that Fallout seems to deliver so well.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on August 22, 2009, 08:20:24 AM
:lol: It's funny hearing your stories and remembering what I did in the same situations. Sometimes it can be maddening not only wondering if your doing the right thing, but also wondering what you might be missing by not doing it another way.

I remember going through all the hassle collecting the slaves they wanted. Then later on deciding to rescue them all. The kids were easy enough since they fit through the sewer (save for that one girl that wouldn't leave without her brother or whatever, nothing that lying to her that he's already dead couldn't fix). The adults were hard though. I tried to sneak them out but they kept dying so eventually I just wiped out the town and then led them out. Funny thing is I remember when I went to kill the leader dude, his whore was freakishly tough. Somehow one of them had the scoped revolver and almost killed me single handdedly. It was early but probably the toughest enemy I saw in the game.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: hiyokokun on August 22, 2009, 11:03:10 AM
Reading all the story here makes me want to play Fallout3 again,
I'm currently removing my VGA into a better computer,
so it can run that game...
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on January 01, 2010, 12:10:09 PM
I guess this is a more appropriate place to talk about this than in the dream thread. Last night I had a dream about Fallout and our world somehow combined as if one game. The weapons and creatures remained the same but our world here was perfect. Well I was approaching the end game and to complete it I had to kill this massive creature, I say massive, but I remember it wasn't even as big as a Super Mutant. It was so tough though that it could only be killed with a special nuclear bomb, one which, if detonated, would literally spread across the whole world. I remember talking it over with my dad about what to do which seems so so utterly bizarre because here I was, thinking about forever destroying the world and committing mass genocide all for the sake of completing a game. I woke up wondering why I just didn't go to Youtube and watch the ending XD

Anyways, I somehow decided to do it, even though I would have lost huge amounts of karma points for it, and fired the thing against it, and it took on the form as some kind of mini fire tornado that I had to guide so I can whittle the boss' health to 0. It reached it and in slow motion you could see the tornado die down and this small ball of light continually expanding until BOOM. Despite the close proximity between me and the bomb, I survived, yet noone else did. Flashforward 2 mins later and whole world is destroyed, sky is black, ashes falling from the sky and I'm again, somehow breathing through the radiation. No home, food, drink, I don't think I would have lasted long.

Sometimes I worry about me. XD
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on January 24, 2010, 02:15:21 AM
After what seemed like the 100th random ambush by Talon Merc groups I had had enough. I knew they were holed up in Fort Constantine, the reason being that I had found it during my travels and had my ass handed to me by the number of them posted outside. But this time it was different. I was better equipped, at lvl 20, I had Dogmeat and Charon at my side but most importantly, I was driven. A man on a mission. It was a real Malcolm Reynold's (http://en.wikipedia.org/wiki/Malcolm_Reynolds) moment:

Quote from: Mal Reynolds
No. They're not gonna see this one coming.

I approached it at night, from the back this time rather than banging in the front gates and sure enough there was an opening big enough for us to fit through. My idea to attack at night must have been bang on because I saw maybe 2 guard dogs and 2 guards which I made short work of, and investigating a nearby tent led me to a tunnel that could take me straight to the commander's quarters. So I went in, killing dudes as I went by, waking guards up from their sleep, it was for the most part a walk in the park. I finally reached the commander who was instantly hostile towards me. I was even hoping for some discussion, make a few threats and tell him to remove the contract on my head. Not so, guess he didn't take too kindly to me killing his business one merc at a time. And my experience at Paradise Falls should have taught me better. So how I savoured it when I watched as he became decapitated by my shotgun. I worked my way out to the front entrance, killing any remaining hostiles and stealing all their valuables as I went before I walked out the front door, killing all the rest outside.

Seems like even the enemies do have their sleep patterns too, as I remember in my first time I saw the Fort at daytime, and I was absolutely hailed with bullets and rockets, but it seems like they all went into the barracks at night. Awesome. I've no idea if that removes the contract on my head but again, I like to think I've made things a little easier in the Wasteland once again.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on February 04, 2010, 11:02:52 PM
New Fallout! Oh yes... :jerk:

Fallout: New Vegas Teaser Trailer (http://www.youtube.com/watch?v=8s7cKPWwjGg&fmt=18#ws)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on June 16, 2010, 04:40:47 PM
E3 2010 Live: Fallout: New Vegas Demo (http://www.youtube.com/watch?v=VUEwvqERddU#ws)

E3 2010: Fallout: New Vegas Gameplay Trailer Video from GameVideos (http://gamevideos.1up.com/video/id/29840)

Fallout: New Vegas Slated For October 19 Release in U.S. (http://www.1up.com/do/newsStory?cId=3179826)

E3 2010: Fallout: New Vegas Hands-On (http://360.kombo.com/article.php?artid=19135)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on July 08, 2010, 02:21:17 PM
YouTube - Broadcast Yourself. (http://www.youtube.com/watch?v=W_-6ymuk9i4#)

I'm getting my hopes up again, after Fallout 3 fell short of them. Started playing through Fallout 1 again
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on July 24, 2010, 06:44:45 PM
On Bethesda's blog they've posted a link to GameTrailers.com, featuring an interview with New Vegas's project director. Pretty awesome :thumbup

http://bethblog.com/index.php/2010/07/24/weekend-update-new-vegas-edition/ (http://bethblog.com/index.php/2010/07/24/weekend-update-new-vegas-edition/)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: THUNDERDUCK on August 01, 2010, 03:28:57 PM
I picked up the Fallout 3 Game of the Year Ed., everyone says it's a great game, so I got it.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Yuna on August 01, 2010, 09:27:41 PM
You won't regret it! Believe it or not I still haven't beaten it, but I've put so many hours into it. I just gave it a rest at the time I was playing because it was summer here and it was so hot my Pc kept restarting but with the AC on, I could play for almost 10 hours straight.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: winner on August 01, 2010, 11:31:07 PM
same here. there's just so many interesting side-missions for you to get lost in. :panic:

last time I played I had already gone to the 4 corners of the map, max leveled, and done a bloody load of side-missions.
Didn't have much to do other than to continue the story. But I stopped right there after entering The Citadel. I really should get back to finishing it off.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on August 14, 2010, 08:13:07 PM
Fallout 3: Game of the Year Edition is on sale today, at %50 off, as part of the continuing QuakeCon sale.

Steam: http://store.steampowered.com/app/22370/ (http://store.steampowered.com/app/22370/)



Meanwhile, some of the voice actors in New Vegas have been revealed!

Quote
August 10, 2010 (Rockville, MD) – Bethesda Softworks®, a ZeniMax® Media company, today revealed the star-studded voice over cast for Fallout®: New Vegas™, the follow-up game to the critically acclaimed Fallout® 3.  Fallout: New Vegas features Golden Globe-winner and two time Emmy nominated actor Ron Perlman (“Hellboy”, “Sons of Anarachy”), Screen Actors Guild-winner and Emmy and Golden Globe nominated actor Matthew Perry (“Friends”), Mr. Las Vegas himself, Wayne Newton, William Sadler (“Shawshank Redemption”), Zach Levi (“Chuck”), Felicia Day (“The Guild”), Michael Dorn (“Star Trek:The Next Generation”), Kris Kristofferson (“Blade Trilogy,”), Danny Trejo (“Machete”, “From Dusk Till Dawn”), John Doman (“Mystic River”, “The Wire”) and Rene Auberjonois (“Boston Legal”, “Star Trek: Deep Space Nine”).

Source: http://bethblog.com/index.php/2010/08/10/voice-cast-for-new-vegas-announced/ (http://bethblog.com/index.php/2010/08/10/voice-cast-for-new-vegas-announced/)
More: http://bethblog.com/index.php/2010/08/11/behind-the-scenes-the-many-voices-of-new-vegas/ (http://bethblog.com/index.php/2010/08/11/behind-the-scenes-the-many-voices-of-new-vegas/)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 16, 2010, 12:21:27 AM
Perlman! Trejo! Day! Chandler! Fuck yeh! :lol:

Well I completed Fallout 3, finally:

*SPOILER*

Incredible game, it's created so many moments that I won't soon forget, but that ending was terrible XD So, highly radiated chamber and they ask for self-sacrifice or being a bastard and choosing the girl to go in? But wait, what about Fawkes? The super mutant? Who thrives in radiation? Wait, what..what do you mean it's my destiny?! I'll tell you what my destiny is Fawkesy boy, you go in there put in a 3 digit code and nobody has to die! Simples. I figured since I saved your life that you could do this simple thing for me? It felt very forced. I know that Broken Steel incorporates this option, I've seen it, but it's some ol bullshit when they say the Lone Wanderer didn't follow in his footsteps to do the honorable thing. No, because instead he was smarter than that! *sigh*

It had been so long since I played Fallout that I didn't even realise the password was the bible verse XD
Title: Re: War... War never changes. (The official Fallout thread)
Post by: THUNDERDUCK on August 17, 2010, 01:43:03 PM
How long did it take you to complete it?
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 17, 2010, 01:57:17 PM
About 60 hrs? I spent a lot of time doing side quests and general exploring. So much so that I kind of lost track of the main narrative after a while. Same thing happened to me in FFXII. Freedom in an RPG is great and all, but not if you eventually lose track of what drives the game forward. Tales of Vesperia has been the most balanced JRPG for me in this generation, it's got the classic JRPG structure of not giving the player total freedom to explore the world until you get an airship, but your time spent on the ground gives you plenty of incentive to go around and grind (as it allows you to create new better weapons/armour etc) and paces the story in such a way that you want to push onward to see the next part.

With Fallout 3, I didn't even continue the next part of the main story after maybe, oh 10 hours? And even after that I didn't pick up on it until much much later. Eventually it got to a point where I found the majority of locations on my map and I was more focused on playing other games that I felt I should at least wrap up the story. Still, for atmosphere and scale, there's no other place out there quite like the Capital Wasteland.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on October 18, 2010, 02:49:50 PM
Fallout New Vegas hits tomorrow! Here's hoping it rights the many wrongs of Fallout 3.

and that the game ships complete, and isn't bogged down by 5+ dlc releases
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on October 18, 2010, 09:13:15 PM
I'm intrigued by the idea of a new Fallout game, but I dunno, there's something about this one that just looks more of the same. At the very least, you would think they could have spruced up the graphics in this a little. It just looks like a DLC pack. But ultimately I guess it doesn't really matter so long as the story, setting, combat etc are all on the same level as Fallout 3. Here's hoping.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on October 20, 2010, 03:13:16 AM
So I've probably played about two hours now. Wrapped up a few missions, geared up, killed some dudes.

Graphics are nice, even if everything is brown and people move strangely still. The run & gun gameplay still sucks like in Fallout 3. I'm a bit more intrigued by the story thus far, though. And damn, I have like 20 places to go now :sweatdrop: Can't wait to make my way to Vegas, Hoover Dam.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on October 20, 2010, 06:49:56 PM
While I still don't enjoy the combat aspect, I'm enjoying the locales and missions.

I just wrapped up Helios One. Did the "All" option, going to see if the Followers are worthwhile as a faction. Figured the Legion would show up otherwise, too. Crafting looks like it'll be cool, plenty of materials for it to be found. Also: fuck spending 90% of my time running between places.

Fallout New Vegas Rare Weapon (Mysterious Magnum) (http://www.youtube.com/watch?v=eNfyfKym_6U#ws)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on October 21, 2010, 07:26:03 PM
About 9 hours chalked up now.

The problems:

Also: even the PC version is loaded with bugs. People walking into walls, through shit, onto tables, borked textures, lightning, shadows. The crazy physics are a laugh riot, too. Companions are retarded and routinely do their own thing regardless of the situation. Guys, if you're going to try and make some action RPG shooter, just copy Mass Effect. It's not perfect, but it's far better in interface & gameplay than offered in Fallout 3/NV.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Mugen on October 22, 2010, 08:14:34 AM
uhh did anyone do any missions at NOVAC yet? theres this one where Ranger Station Charlie get raided and everyone died. and you find this audiotape of the legions kidnapped one of the ranger alive. I went back to talk to Ranger Andy at Novac and it didnt trigger any quests. I went to the closest legion raid camp and the kidnapped ranger isnt there. wtf!! oh and i already patched the game beforehand
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Amplifier on October 22, 2010, 10:10:59 PM
Beat it today, after skipping most sidequests in frustration & boredom. The ending.. could have been more interesting, and the lead-up thereto.

I found that when in the process of quest events, saving then trying to load that save would result in a borked game.

 :doh:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on October 22, 2010, 10:23:46 PM
Apparently it suffers from the same problem I had with Fallout 3, that loading times actually got worse as you progressed. Like the more impact you have on the world, the harder it became to load it up. I've been hearing a lot of problems about it, but really is anyone surprised? Same engine, to the point where this looks and feels like a giant expansion pack, and Fallout 3 wasn't really great at handling this kind of thing either.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on October 25, 2010, 04:37:31 AM
This is the buggiest game Ive played since Fable 3. :angry: It's locked up on me 4 or 5 times and there are some crazy geometry and shader glitches, textures not loading, load times varying wildly (sometimes a few seconds, sometimes takes 3-4 minutes)

But...

it's already my GOTY no question just because it's so fucking awesome and addicting.  XD I've played 28 hours, am at level 23, have had 6 companions, have 15-20 quests lined up in the queue and I haven't even reached the strip yet. :bleed eyes:

Some of the quests and even some locations and moments just randomly stumbled upon are gonna be seared in my gaming memory forever. Nothing more satisfying than walking to a unexplored building spotted in the distance, discovering some wird shit going on solving the situation the way you want only to hear about a crazy back story and in the end walking out with a kick ass unique weapon or item and a nice boat load of exp.  :grin: Me and some guys at work were just talking about it for literally hours comparing our unique experiences.
Productivity. :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Shin Asuka on October 29, 2010, 08:03:09 PM
Lack of Power Armor makes me sad... because those Deathclaws and Super Mutants are kicking my ass  :lol:

Is it bad that I have both the Legion and NCR hating on me? I just like messing up peoples lives in this game :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on October 30, 2010, 05:42:37 AM
There are a few ways to get the training. Can get a pretty awesome power armor too. :grin:

It's not strange to be hated, especially the Legion. They absolutely wanted to crucify me for most of the game because of the stuff I did to them. :lol: I'm going around behind everyone's backs so you get some hate here and there but I'm pretty well liked for the most part. I like to affiliate myself with the followers and boomers.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Shin Asuka on October 30, 2010, 05:58:02 AM
I haven't got to the Boomers or Followers yet. Still busy trying to do quest for The Kings and getting into The Strip.

The Leigon hates me because I have Boone with me and everytime I try to approach one Boone kills them on sight :lol: So its not directly my fault, its my companion. That and maybe the beret labels me a NCR?

Also have you been to Vault 22 I think, the one with the plants? That one freaks me the hell out XD
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on October 30, 2010, 06:29:27 AM
Yea I just started doing exploring the strip too (White Glove Society O_o) and yes, Boone is fucking cold blooded. I had to get rid of him because he is too good at killing things. :lol:

I have been to Vault 22, definitely freaky but nothing compared to Vault 34 *shudders* and I'll never EVER forget Vault 11.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Shin Asuka on October 30, 2010, 06:04:58 PM
I hated the White Glove Society, I tried doing the quest without sneaking in any weapons and got myself into an fistfight that lasted 30 minutes :lol: Should've added some points into unarmed fighting.

I hope you went to Tops after talking to House first unlike me or you miss some EXP potential  :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Mugen on October 30, 2010, 10:09:12 PM
the missions in the strip is pissing me off. im not even sure who to side with anymore. lol

and its retarded how one of the caesar's guy approached you and said caesar pardoned all your atrocity to the legion when i killed like half of their army prior ot that  :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Shin Asuka on October 31, 2010, 06:05:37 PM
^ I finally got that dude after finishing some more quest on the Strip, if I want to keep a neutral standing with the Legion I have to fire Boone  :lol:


Title: Re: War... War never changes. (The official Fallout thread)
Post by: Mugen on November 01, 2010, 03:00:53 AM
dont fire him if you still want his perk. just tell him to wait at the lucky 38 suite for you. that way he wont go all gung ho on the legions  :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Shin Asuka on November 01, 2010, 05:33:46 AM
Damn, now I need to find those other 2 companions I left behind :lol:

Heading west from the Strip past vault 22, seem to bypass everything on the left side due to my first and only encounter with Deathclaws.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on November 03, 2010, 10:47:59 PM
Fuck you aliens (http://www.youtube.com/watch?v=nr8SAAKhGVw#ws)   

This kind of stuff happens to me all the time. :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on November 09, 2010, 02:44:26 AM
Ok I finally managed to finish it, but it became a complete clusterfuck at the end. I'm kinda pissed off because I got a bug where I was locked out of the strip gates and that on top of another bug where I defused the bomb on the monorail but it still blew up so I had no way in.... I broke so many quests because of bugs, sneaking where I wasn't supposed to be ect. made the game worse and worse as things built up.

Compared to Fallout 3
+ Companions play a bigger role and have their own cool quests to complete to earn extra perks
+ I love the gun mods
+ The new ammo types are cool to have
+ The melee special moves are a good idea
+ The iron sights made non vats gun combat a little more manageable
+ Lots of new weapons
+ The enemy variants are nice (baby, big ones, different colors)
+ There were a couple of the quests that were spectacular, on par with the best of F3s (I think vault 11 was better than any of the vaults in F3)
- The Vegas setting isn't nearly as cool or lovingly crafted as DC was
- 80% of the buildings you can't go in compared to F3 where you could go in pretty much any building
- The end battle wasn't as epic as F3 and for me was messed up because of bugs
- The locations in the world aren't as diverse and most are just faction camps and you have to go around just to find the named NPC only to discover the quest is just back and forth busy work with no reward except for useless faction karma or whatever. There were so many times where I did a quest and was like "the hell was the point of that besides wasting time?"
- The factions are just annoying
- Once I got to level 30 I didn't feel as compelled to explore every location like I was in F3
- The Enclave were cool ass enemies where as the ones in this (caesar's legion) are kinda silly
- Not nearly as many completely new animals or enemy types as I expected, a lot of recycled assets
- My companions disappeared all the fricking time and it can be really annoying when you have to tell them to stay put to get into somewhere but you cant because they are gone
- The crafting is tacked on but doesn't take away from anything if you don't use it at all
- Holy shit bugs, glitches, messed up quest scripting like nothing I have ever seen before! UGH!!

Overall if you liked Fallout 3 this is great. More of that but with some good tweeks but not as memorable of a world, less dungeon crawling and a over convoluted main quest with the factions. Slightly disappointing but still has that beautifully addictive core and you get your monies worth for sure.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Mugen on November 09, 2010, 06:45:12 AM
^lol i hate it when the companions just showed up randomly even though you told em to wait at another place far away from your location.

plus Rex is just the most retarded dog ever. dude just attacks and stray off by himself so many times and get himself killed.

cant wait to finish the good karma side. im just gonna shoot everyone i see without doing any quests for my bad karma playthru  :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Shin Asuka on November 22, 2010, 08:06:05 PM
Who's still playing this? I stopped a while ago because it was taking way too much of my time to get anything else done :lol:

I might pick it up again since the Holidays are coming up and finally beat it, yeah I never beat the game yet or gotten to Hover Dam :rofl:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: twissie on November 23, 2010, 03:54:22 AM
Just got Fallout New Vegas a couple of days ago, and really getting into it now. I wonder how long I'll be able to play for, considering I already had to lower the difficulty to Easy because I was dying every time I met an enemy :lol:

I'm also already finding it really difficult to decide who to help/side with 8D I end up doing completely random crap. My character is the most fickle person ever :nervous wonder if that'll come back to haunt me later on, hahaha.... <,<;;

I end up playing Fallout like a survival horror. Sneaking along, sitting at the edge of my seat, freaking out whenever an enemy comes near. Fffff. I ended up having to watch most of Fallout3, because the atmosphere really got to me. I couldn't bring myself to play, made me feel uneasy :nervous
Title: Re: War... War never changes. (The official Fallout thread)
Post by: THUNDERDUCK on January 19, 2011, 02:29:25 AM
Almost done with F3, Only need to complete Take it back and Broken Steel
Title: Re: War... War never changes. (The official Fallout thread)
Post by: EternalSkies on January 20, 2011, 03:15:44 PM
Just started Fallout 3 GOTY edition. Wanted it for a looooong time but only just been able to buy it when I found it for £10 (approx $15) so I'm pleased. I was gonna be good till I realised you could blow Megaton up...I turned bad at that exact moment. XD
Title: Re: War... War never changes. (The official Fallout thread)
Post by: THUNDERDUCK on February 01, 2011, 03:18:19 PM
I completed F3 got all achievements except those for neutral & bad karma.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Shin Asuka on March 01, 2011, 08:26:34 PM
I just found out that DLC Dead Money was release for PC. Time to reinstall the game again but I don't know what the heck I was doing because I never beaten it yet. :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on February 09, 2013, 09:10:08 PM
Bump? :D

I have Fallout 3 now... Only played it for a bit, but I already like it better than New Vegas... I mean, that intro is a lot of fun :lol: Wut

I totally sucked at escaping the vault though, didn't pick up most anything useful, kept getting lost inside the vault, chased by dudes, nearly died by the time I got out... Yeah.

But I survived :P

My character, Lumy:
(http://picroda.jphip.com/misc/t/jphip06092.jpg) (http://picroda.jphip.com/misc/jphip06092.jpg)

And how the game looks:
(http://picroda.jphip.com/misc/t/jphip06093.jpg) (http://picroda.jphip.com/misc/jphip06093.jpg)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on February 10, 2013, 12:19:10 PM
No, I'm not going to blow up a town, you asshole...

(http://picroda.jphip.com/misc/t/jphip06097.jpg) (http://picroda.jphip.com/misc/jphip06097.jpg)

 :D I took his clothes

(http://picroda.jphip.com/misc/t/jphip06098.jpg) (http://picroda.jphip.com/misc/jphip06098.jpg)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on June 01, 2013, 04:25:07 PM
OK I'm still playing Fallout 3 and I'm so addicted to it. :lol:

I'm still quite bad at it, though. I feel that my character is leveling up too fast, because my actual strategy skills aren't evolving as fast and so, the enemies keep leveling up as well, yet I don't have the skills to easily kill them. For example, I've bumped into a Deathclaw twice and both times it killed my dog and I had to reload the game (which is mostly no issue because I save the game All The Fucking Time, but still)...

Anyway I now have a dog and a Paladin following me around. I have very good karma, I am basically Jesus. I've only got bad karma once for punching a kid, which is what I thought I had to do to get forward with the story (turns out not, oh well)...

I kinda feel my spending points on sneak are going to waste a bit because I travel with the dog. The dog always spots the enemies and the enemies spot the dog, and then I have to run in to rescue my dog so they see me as well. LOL So I had almost considered just leaving the dog behind, but now I have this paladin lady as well, and I wanna see how the chemistry works now. It will probably be even worse than before, but hey, we'll see.

I hate super mutants by the way.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on June 02, 2013, 01:27:11 AM
Yeh the dog and companion gives your stealth game away cause they just charge the enemy straight away. The same issue occurs in Skyrim too. You can always ask them to stop, do your thing and the come back to them but it is a pain, I'll agree. But they're useful though, you would hardly leave them behind considering they can help soak up bullets for you.

Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on June 02, 2013, 11:19:13 AM
Well I think I let my doggie have his heroic death. ;_; RIP Dogmeat. Just got tired of having to restart stuff because of him dying. At least the other followers aren't as vulnerable because they can shoot at enemies from afar. My doggie would run at enemies and they would shoot him right in the face or beat him into a pulp and I'd have no idea where he even is because using VAT means I lose "real time" during which my dog can run somewhere else etc. I'm of course talking about instances when we are fighting a bigger crowd of enemies, one or two tend to be a piece of cake but when it's like six, it's fucking chaos. LOL

I got quite far in the main storyline apparently, maybe even too far for my own comfort because now I have the enclave people on my ass and every time I hear a helicopter I feel like peeing my pants. But I now have Fawkes following me around and he's delightfully hilarious. "THERE YOU ARE!! WRRaaAAOOOOoaoowwwAOOOOOOoo" yelling at a fucking scorpion. And his weapon is more effective than any of mine. LOL

So, now I feel that I can't go forward with the main storyline for a while because it seems it would lead to The End and I've still got shit tons of places to discover and loot, so many stories to uncover... So I'll just have to deal with having a ton of people wanting to kill me in addition to the normal monsters and raiders. Good times.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on June 18, 2013, 11:13:16 PM
(http://i.minus.com/jbtzL3W6ckTqEg.jpg) (http://minus.com/lbtzL3W6ckTqEg)

:D My teddy collection
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on June 19, 2013, 12:09:17 AM
Thinking of it now Shi, what did you think of the actual "ending" to Fallout 3? Like how they wrapped up the story? Because in my opinion, it was not only the worst thing about Fallout 3 but the worst game ending I've seen.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on June 19, 2013, 08:28:35 AM
It was HORRIBLE!! It was so bad I was ready to buy the DLC to at least get continuation after it (and then found out I already have it). It's the reason why I've been running around the wasteland like crazy the past few days even if I "finished" the game a while ago - just because I'm glad I can and was able to avoid the absolute end :( It was definitely the feeling of "wait.... that's IT?! What the fuck?!" and then the feeling of "there HAS to be some way to avoid this!!" :P
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on June 19, 2013, 09:49:44 PM
Right?! See the thing is, when I completed it...

I had Fawkes with me. And in this moment of intelligence, I thought "Oh yes! He's a super mutant, they're totally fine in radiation! That way he can enter the code and nobody has to die!" And they even had that option in there so I thought that must be a way to get the really good ending. But no. Pick that option and Fawkes tells you that he doesn't' want to, because it is your "destiny" to go into that chamber. What a load of shit. And this was before the Broken Steel DLC so when you beat the story, you beat the game. You can't go back.

In a way, the Broken Steel DLC actually made it worse. I've seen the opening and after asking Fawkes to  go in his dialogue was changed to say "Ah! Of course! That makes sense!" YES IT DOES MAKE SENSE YOU FUCKING IDIOTS. They completely retconned the ending in that regard and worse yet, there's a narration piece by Ron Perlman at the end of it and if you chose for Fawkes to go in, the game practically calls you a pussy. "The hero, refused to go in...giving the task of sacrifice, the noblest task, to a true hero." Oh yeh I refused to go in because I WAS SMARTER THAN THAT, TAKING A PATH THAT MEANT THAT NOBODY HAD TO DIE.

It isn't a matter of killing yourself in a radioactive chamber being your destiny. That's bullshit. When you're touting your game for offering the player a choice into how events unfold based on their decisions, you can't turn around and chastise them for making the one choice that makes sense, basically making you feel like you've done wrong just because you didn't want to commit suicide. Bethesda was straight up telling you how they wanted you to finish the game. It seems like they were pissed off that people called them out on the Fawkes option.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on June 19, 2013, 10:01:25 PM
Yeah man, I had the EXACT SAME situation, had Fawkes with me. Had a save tho, got the DLC activated, and suddenly the ending changed, such a face palming moment. :P


And man, game developers can have such big egos. Thisiswhywecanthavenicethings.jpg
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on June 20, 2013, 08:14:47 AM
Huh, I thought the whole ending sequence/march with Liberty Prime was cool as heck. I don't remember having that much of a problem with the wrap up. None of the Fallout games had post-game play, it's kind of a tradition as far as I know. It was the same with New Vegas.

I suppose they could have had Fawkes/Charon rendered unconscious or something. I didn't have followers first play through without the DLC but there was already such a massive suspension of disbelief and dozens of other instances of ridiculousness throughout the game that I would probably ride with it. :lol:

It's at least better than Skyrim, Oblivion, KOTOR 2, the Fable Games, Minecraft :doh:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on June 20, 2013, 09:58:47 AM
Huh, I thought the whole ending sequence/march with Liberty Prime was cool as heck.
That part was cool yeah! Ha ha.

I guess it just feels weird to have an otherwise such an open world, but then somehow at the end having no option - no  matter if you chose to be good or bad, you still end up the same way basically.


And thanks for the NV warning, I had this game installed now so I guess I'll know to do as many sidequests as possible before going too far with the main storyline :P
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on June 28, 2014, 10:32:25 AM
Hi! I recently watched a no-kill playthrough of Fallout NV :3 Check out Many A True Nerd on youtube; dude has a good sense of humour and is mature enough not to make rape jokes, really a pleasure to watch. Anyway, I've got quite far in NV but I think I 'broke' the main storyline because I was working for Mr. House but then got sick of his bs and killed him instead. Not as a quest, because I felt like it. And somehow I had failed to proceed with NCR the way I would have liked to.  So I have no idea where to proceed with that character.

So I decided to start a new game with a new character, but make gameplay a bit more challenging/strange!

(http://picroda.jphip.com/misc/jphip07303.jpg)
This is Medawg. Intelligence 2 (I now wish I had put 1 :( her dialogue isn't as extreme as I would like), she shall be using melee and explosives only and be a bit of a tart if given a chance :heart: She's a bit nuts.

While she has a very practical crush everything approach to things, she is very polite and among other things, likes to clean up after herself:
(http://picroda.jphip.com/misc/jphip07298.jpg)

Good times. Medawg - defender of the weak, generally speaking.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Stryfe on June 03, 2015, 04:05:21 PM
https://www.youtube.com/watch?v=GE2BkLqMef4
Title: Re: War... War never changes. (The official Fallout thread)
Post by: etranger01 on June 03, 2015, 09:08:14 PM
^yesses! looks awesome! i hope they get the graphics engine up-to-date, but the trailer looks fantastic. i'm just not sure about the boston setting...
fingers crossed that fall out 4 will be good!
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on June 04, 2015, 08:06:29 PM
It kinda looks like a souped up version of the Skyrim engine, but I'm not complaining about that in the slightest as it still looks good to me. Surprised to see so much colour! Besides, if you're a graphics nerd, you're gonna play it on PC anyways because mods will certainly change and even improve on it. I mean look at how some of the mods for Skyrim have really improved how good that game looks so there's that to look forward to for Fallout 4. Glad to see it's announced!
Title: Re: War... War never changes. (The official Fallout thread)
Post by: vlinorman on June 04, 2015, 08:52:29 PM
At least they're avoiding any "downgrade" nonsense by releasing a somewhat subpar looking trailer right before E3.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on June 04, 2015, 11:25:48 PM
There's every potential that it still will be downgraded should that happen. What you see at initial trailers like this can change over time, particularly with a massive open world like Fallout where lots of systems and potential technical issues must be taken into account. Probably better to assume that from now on, everything could have the potential to get "downgraded" and approach things with lesser expectations!
Title: Re: War... War never changes. (The official Fallout thread)
Post by: scorn on June 05, 2015, 12:05:19 AM
http://www.youtube.com/watch?v=c3PdkRkXNQ8
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Stryfe on June 15, 2015, 11:55:58 AM
http://www.youtube.com/watch?v=EiV-t3F0i-Q

Atom bomb baby, little atom bomb, I want her in my wigwam~
Title: Re: War... War never changes. (The official Fallout thread)
Post by: scorn on July 15, 2015, 11:48:36 PM
I've been replaying Fallout 3 GOTY, & using Mod Organizer for mods
However everyone knows you can't maximize Fallout 3.exe after alt-tab unless you use the "Fake Fullscreen" mod

Anybody ever got Mod Organizer to run Fallout_Fullscreen instead of Fallout3.exe?
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on July 23, 2015, 11:47:19 PM
They announced the Fallout Anthology for the PC. Every Fallout game, in a mini nuke case for $50. Not a bad price considering what you're getting. It's out in September 29 for NA, October 1 in Australia and October 2 for Europe.

(http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/07/nuke-720x483.jpg)
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Asmodai on July 24, 2015, 04:11:11 AM
It's cool, but judging by the prices on GoG and Stream sales, it's still $30 for the box.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: scorn on July 25, 2015, 09:51:13 AM
So according to Quakecon, Codsworth, the Mr Handy's voice actor had recorded over 1,000 names he can address the player, including Mr. McFly, &....Mr. Fuck Face.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on November 11, 2015, 08:11:44 AM
Fallout 4 gets! (Yesterday)

Here's my character - let's be real, I haven't played that much more so far:

(http://i.imgur.com/gfHjwIB.jpg)

At first I wanted to make an East Asian looking Lucy because that's who my first Commander Shepard was, but then I didn't like any of the eye options for that. These eyes reminded me of Kalinda (Archie Panjabi) from The Good Wife so I was like yaaasss I'm taking these eyes, and also gave her the Kalinda ponytail, but didn't model her after her otherwise (my Lucy's skintone is darker, too).

Anyway she looks derpier in the world, but at the creation screen I was just going like "omg ur so hot", as you do...

Also neat that the babby actually also has a darker skintone after mama.

Oh and I was worried I'd have to play on low settings, but the game detected and gave me medium instead, so hurrah 8) Of course, might still have to tweak... But you know... It's a lot prettier than FO3. Haha. I know because I've been staring at FO3 a LOT recently.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on November 13, 2015, 12:29:34 AM
Looking forward to hearing your adventures Shi! I know Santa is getting me this for Christmas so I'm holding off on looking at stuff until I get it. Seems like more of Fallout 3 and as someone who hasn't played a Fallout game since 3 came out, I'm ok with that. Hopefully some patches for the console versions will fix some of the issues that's been reported. Would really like Bethesda to use a new engine but when the games sell well regardless it doesn't really give them an incentive to change it. :(
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on November 13, 2015, 10:03:57 PM
Oh I HATE that I can't watch any Fallout 4 stuff because I want to experience the game for myself first. :lol: Many A True Nerd in particular. But I can still watch his unfinished FO3 YOLO run so I guess it's fine... :P
Title: Re: War... War never changes. (The official Fallout thread)
Post by: vlinorman on November 14, 2015, 12:48:14 AM
I'm level 22 and still really haven't started the main quest.

My character lost her son, who cares?
Title: Re: War... War never changes. (The official Fallout thread)
Post by: zoolander on November 16, 2015, 12:16:47 PM
Oh I HATE that I can't watch any Fallout 4 stuff because I want to experience the game for myself first. :lol: Many A True Nerd in particular. But I can still watch his unfinished FO3 YOLO run so I guess it's fine... :P

Waaaaa you watch A True Nerd Fallout playthroughs!? I love his stuff. XD


Anyways I've been playing Fallout 4. Loving it so far. Went with a unarmed build because that's what I always do in fallout. Lots of interesting quests and characters and tons to see and explore. Ran into a storm for the first time just now and woooow scary : o went in a building to take shelter and the sound was intense.

Pretty sure it's gonna take me forever to complete because I've played 26 hours and I've only done like 4 missions in one faction quest line and 2 in another and apparently there are 5 faction quest lines alone. Haven't even done any of the main story. Probably doesn't help I spent like 4 or 5 hours cleaning up all the crap around one of my settlements and attempting to build a treehouse. lol
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on November 17, 2015, 06:37:27 PM
^ Hell yeah! Started with the Kill No One run in New Vegas, I think - love how he gets into character depending on what his goal is :lol: He's totally different when doing Kill Everyone, but always hilarious :lol:
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on February 21, 2016, 12:24:38 PM
I started a new game (already lol) on Fallout 4, I was initially going to try to make a cute character but then I discovered more make-up options I hadn't found before and ended up with this badass instead:

(http://i.imgur.com/tTbmtve.jpg)
(http://i.imgur.com/MpvM9gT.jpg)

Oops.


Also, I'm not sure it's possible to create a CUTE character >_>

Anyway thank you based MATN, I am kinda excited to explore the game more now.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: vlinorman on February 22, 2016, 12:46:43 AM
I think Bethesda really did plan on a male only main character with his military background and all (while the wife is a lawyer).
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on July 03, 2016, 09:43:53 PM
^ Reminds me tho that lawyers can be ruthless badasses, too. :lol: Maybe husband took her to a shooting range or something too. :lol: Oh well...


I've FINALLY been really getting into the game more and genuinely enjoying it. I think I needed both a little direction with what I wanted to do (like when it comes to perks and game mechanics); I decided I wanted to focus on improving my weapons, and playwise, I just want to explore and bump from one situation to another without doing anything I don't want to do (yet) or getting too much entangled in the main story yet. So I can now play in a way where I both have some idea of what I want to do (to improve my character) and a sense of freedom (if I'm not interested, I'm not doing this thing). So far it's been working really well. It sounds like such obvious stuff, but sometimes with open world RPGs... I find it's just hard to get started sometimes if you have no idea what you're about to do? Like zero idea. Ironically it's also likely my favourite genre of games. Either that or those games where you can dig for treasures. I like digging.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on July 08, 2016, 10:09:32 PM
I went to Diamond City for the first time finally and decided to dress up for the occasion (wearing a wig, too) :lol:

(http://i.imgur.com/QSoXaxg.jpg)
(http://i.imgur.com/zCe1Avc.jpg)

SO FAB

Yes I left the armour bits on :(
Title: Re: War... War never changes. (The official Fallout thread)
Post by: Tuffty on August 21, 2016, 11:50:55 PM
I've not gone back to Fallout 4 since April. Partly because of other games demanding my attention, but mainly due to boredom. I was expecting more from it, but instead it simplifies down some mechanics in addition to it's open world jank. Have no interest at all in the settlement building, the story isn't interesting. Maybe I will come back to it eventually, but at this point I'll be quite skeptical about buying another Fallout/Elder Scrolls because I know at some point I'll just drop off it unless they polish it up.
Title: Re: War... War never changes. (The official Fallout thread)
Post by: shirenuファクトリー on April 24, 2017, 09:42:08 PM
It feels awkward now to post some PhD student stuff on FB because one person from uni has added me there x'D So I'll post this here instead:

That feel when you've collected all these screenshots from a game to analyse it, it comes time to choose a few shots from the game to illustrate points in an article, and pretty much none of the screenshots can be used either qualitywise (too dark, poor framing) or subjectwise (nobody cares to see the CORPSES of monsters shirenu, they want to see them ALIVE and IN ACTION)...

So I spent two hilarious hours going back into Fallout 3 to collect screenshots from various locations. I got myself chased by a Deathclaw on purpose. Twice. I went into the Dunwich Building filled with Feral Ghouls. I needed some "war" imagery, but luckily I know this game inside out by now so I went to the Capitol Building where Super Mutants are scripted to fight Talon Mercs in a territorial battle. Getting shots of Vance and Roy Phillips was harder because all my old save files were from late in the game when I had already talked to them and helped them, so I had to use a brand new character to gain access to that dialogue again. So I turned on 'god mode' and fought my way through Mirelurks with nothing but a baseball bat (...) to get through the metro tunnels to Vance... Then to help Roy I just needed to cheat myself some caps (because I had none) to gain access to Tenpenny Tower... Well, I think I got all the pictures I needed and I will have fun explaining in the text why and how the photos aren't from the "original data" :D :D :D