@TOZ: For the past few weeks I've been trying Radiant Historia. It was created by Atlus, the same company that created the Shin Megami Tensei series games. Here's a trailer that pretty much sums up what the game is about:
What they forgot to mention was that most enemy battles start when you make contact with them. You actually have a chance to strike them a few times, temporarily disabling them. It gives you a chance for a pre-emptive strike, which can help in forming the combos mentioned in the trailer. The battle system is turn based, but you can change the order in any way you want, even switching your turn with an enemy. There is a risk, however, that the enemies will attack the character that made the change, and will receive more damage before the turn change. Later in the game you will gain the ability to break the enemy's turn using "Mana Burst". Each character has a mana gauge that fills up when attacking, chaining combos, and taking damage. Once it filled up, you can use a "Mana Burst" attack.