JPHiP Forum

General => Akihabara => Video Games => Topic started by: Stryfe on July 29, 2011, 04:54:57 PM

Title: Terraria
Post by: Stryfe on July 29, 2011, 04:54:57 PM
(http://picroda.jphip.com/misc/jphip03947.png)
Official Website (http://terraria.org/)
Terraria Wiki (http://wiki.terrariaonline.com/Terraria_Wiki) | wiki.en (http://en.wikipedia.org/wiki/Terraria)

Terraria @ Steam (http://store.steampowered.com/app/105600/)



Quote from: wiki.en
Terraria is an action-adventure/RPG indie game released by independent game studio Re-Logic. The game features exploration, crafting, building structures and combat with a variety of creatures.



Terraria Official Trailer (http://www.youtube.com/watch?v=w7uOhFTrrq0#)



Terraria's a cool 2d digging/building/fighting game, a bit of a cross between Minecraft and sidescrolling action games like Metroid and Castlevania. It's currently sold for 10e/$ in Steam. It's constantly being updated as well, there's been a ton of content additions and gameplay mechanic changes within just a few months. All for free, of course.

New players should check out http://wiki.terrariaonline.com/Getting_started (http://wiki.terrariaonline.com/Getting_started) and at least watch the tutorial vids. The game may seem daunting at first but practice makes perfect.  :theking



We now have a a Jphip Terraria server!

PM me or ask around the IRC for details.


Join in on the fun!

Think it would be nice if veteran Terraria players would join with fresh characters to keep it exciting for the new players. :P
Title: Re: Terraria
Post by: Stryfe on July 29, 2011, 04:59:07 PM
Patch 1.0.6 is the next update and it's due pretty soon I reckon. From the wiki:
http://wiki.terrariaonline.com/Upcoming_features (http://wiki.terrariaonline.com/Upcoming_features)

--

Patch 1.0.6

Patch 1.0.6 is currently scheduled to be released during August, but this release date might not be accurate.

The version was originally going to be called 1.1 as it was such a game changing update, but the idea was dismissed as the developers wanted 1.1 to be a more major game content update, similar to an MMO expansion.

New Additions and Changes



Bug Fixes





Future Changes

These planned changes have been announced as possibilities in future updates, but won't feature in the next version.

New Additions and Changes

Title: Re: Terraria
Post by: shirenuファクトリー on July 29, 2011, 05:36:26 PM
I'm there like the proper noob that I am ROFL T_T
Title: Re: Terraria
Post by: zoolander on July 30, 2011, 08:31:15 AM
I stopped in with a new character and looked around for a bit . Naturally I died many times. Did find a couple goodies that were missed. :grin:
Title: Re: Terraria
Post by: Amplifier on July 31, 2011, 11:33:52 PM
This game is evil.

Harpies :hump:
Title: Re: Terraria
Post by: Stryfe on August 02, 2011, 12:47:45 AM
Added the upcoming patch notes to the second post. Best viewed on the wiki page, though. Some shit from dev blogs and tweets:


(http://picroda.jphip.com/misc/jphip03964.png)

A pic from a dev post, illustrating how fun inventory management is. Seriously though, quick stack and the trashcan icon sure are welcome changes.



(http://picroda.jphip.com/misc/jphip03965.png)

There's been progress since that, though, but this pic is kinda tiny. You can see the new ammo slots, more colours, numbered hotkeys and the lock hotkey button.



(http://picroda.jphip.com/misc/jphip03962.png)

Pics of new hairstyles from a tweet...



(http://picroda.jphip.com/misc/jphip03963.png)

New housing items that are coming up, apparently not yet in the next update though.
Title: Re: Terraria
Post by: xerony on August 03, 2011, 01:50:26 PM
Keep up the good stuff stryfe!

jphip server is starting to look like a boss  O0
Title: Re: Terraria
Post by: Stryfe on August 04, 2011, 03:39:04 AM
Partay!

Quote from: http://twitter.com/Tiyuri/status/98894229320892416
Terraria 1.0.6, most likely dropping early next week!
Quote from: http://twitter.com/Tiyuri/status/98895385040396288
Most of the new furniture will now be in 1.0.6! And there's Beer too! Coming early next week.

(http://picroda.jphip.com/misc/jphip03976.png)
Title: Re: Terraria
Post by: Stryfe on August 09, 2011, 12:14:33 AM
(http://picroda.jphip.com/misc/jphip03996.png)
http://twitter.com/Demilogic/status/100630626369142785 (http://twitter.com/Demilogic/status/100630626369142785)


Quote from: http://twitter.com/Terraria_Blue/status/100635630500982786
For those of you who are curious we are in the EST timezone. So Tomorrows patch will be out 19 hours to 28 hours from now.
Quote from: http://twitter.com/Terraria_Blue/status/100638502127022080
So, just saying... In 1.0.6, Ash and Mud no longer fall due to gravity when placed or dug.


Almost there!
Title: Re: Terraria
Post by: Stryfe on August 09, 2011, 08:03:33 PM
It's here!

As I feared, the new version isn't compatible with our current server, so we might have to start over once the mod people get stuff updated.

Stay tuned for more information.



--


1.0.6 Changelog
http://www.terrariaonline.com/threads/1-0-6-changelog.50278/ (http://www.terrariaonline.com/threads/1-0-6-changelog.50278/)

---NPC---

NPC Additions


NPC Changes


NPC Bug Fixes



---Items---

Item Additions


Item Changes


Item Bug Fixes



---Game Interface---




---Misc---

Gameplay


Character Creation


Game Text


Music and Sound


Performance



---World Gen---

Title: Re: Terraria
Post by: Stryfe on August 18, 2011, 04:41:19 AM
New patch, mostly bugfixes.


--


1.0.6.1 Changelog
http://www.terrariaonline.com/threads/1-0-6-1-changelog.52843/ (http://www.terrariaonline.com/threads/1-0-6-1-changelog.52843/)

Bug Fixes


Item Addition
Title: Re: Terraria
Post by: Stryfe on August 19, 2011, 02:35:34 PM
Jphip server is now updated and back in business.
Title: Re: Terraria
Post by: Hart on August 20, 2011, 07:28:25 AM
Wait, we now have a terraria server? When the hell did this happen?

Goodbye 1st created world.

/me  deletes 'Test World'
Title: Re: Terraria
Post by: Slack on August 20, 2011, 09:51:06 AM
Awesome. I was worried that we'd never get to recover all the crazy amounts of resources we have on the server.
Title: Re: Terraria
Post by: Amplifier on November 26, 2011, 12:35:01 AM
Terraria 1.1 Trailer (http://www.youtube.com/watch?v=Azq5IOrFtEI#ws)

Quote
New update coming December 1st, 2011.
Title: Re: Terraria
Post by: shirenuファクトリー on November 26, 2011, 09:37:24 AM
Holy shit that wall of a monster, nightmares forever
Title: Re: Terraria
Post by: xerony on December 30, 2011, 07:26:02 PM
1.1 update has lots of new stuffs!!! New armorsets, better weapons, harder bosses, etc!  :cow:

1.1 Changelog
http://www.terrariaonline.com/threads/welcome-to-terraria-1-1.64684/ (http://www.terrariaonline.com/threads/welcome-to-terraria-1-1.64684/)

    NPC’s

    • There are thirty-six new monsters!
    • The underworld has a new master, the Wall of Flesh. Defeating him will unlock new challenges for your world.
    • There are three harder versions of the older bosses.
    • There are now three new friendly NPC’s that can be rescued after specific conditions are met.
    • The Dryad will now tell you the percentage of Corruption vs. Hallow in the world.

        New NPCs will spawn in their homes underground, instead of on the surface.
        Worms will no longer spawn when near a friendly NPC.
        Underground towns will now reduce, and eventually stop, enemy spawning.

    • Made several small changes to allow for better underground cities.

    Items

    • Added thirty-nine statues that are scattered around the world. Some of them do special things when activated with mechanics!
    • Star Cannon : Shoots faster.
    • Sandgun : Sand shot from it does more damage, and it shoots faster.
    • Blowpipe : Now listed as ranged.
    • Goblins no longer drop rocket boots during an invasion. Instead they are sold by a new NPC that can be rescued underground after the player has defeated the Goblin Army.
    • Boomerang type weapons are listed as melee.
    • Added four new armor sets. Each set has different helms that give bonuses to melee, ranged, or magic, respectively.
    • There are twenty-one new accessories.
    • Weapons and accessories can now have random conditions that modify their stats. These conditions can be changed for a price by visiting a new NPC.
    • The crafting requirements for Molten and Jungle gear have been reduced.
    • Some accessories can now be combined at a Tinkerer’s Workshop.
    • Colored Torches can now be crafted out of Gems and Torches.
    • Added Mannequins that are crafted out of wood. Place armor on them for decoration/storage.
    • Added the Wrench to place wires.
    • Added Wire Cutters to remove wires.
    • Added Pressure Plates, Switches, and Timers to activate devices.
    • Added Music Boxes that record and play in-game music.
    • Added Pumps to transport liquids.
    • Added loads of other new items and weapons waiting to be found!
    • Putting the Guide Voodoo Doll in lava is now a bad idea...or is it?

    Lighting / Display

    • Terraria now has smooth, colored lighting! You can toggle between the four lighting modes: Color, White, • Retro, and Trippy in the Options Menu or by pressing F9.
    • Made several lighting and display optimizations to increase game performance.
    • Added automatic graphic quality adjustment based on the game’s frame rate. This setting can be toggled • in the Options Menu.

    Multiplayer

    • Fixed a problem with item syncing for newly connected players.
    • Fixed a bug that caused graphical issues for player’s using automatic weapons.
    • Added a limit to how often the server can broadcast NPC update packets. This prevents NPC’s from trying to update every cycle which would cause massive amounts of lag.
    • Reduced the amount of data needed to transmit tiles down to 25%.
    • The server now only broadcasts tile data to the players who need it.
    • The server now withholds some NPC, player, and projectile packets based on player distance from them.
    • Fixed a bug where water is consumed when a player cures Corruption with Purification Powder while standing in water.

    World

    • Above ground tunnels may now be created during world gen.
    • Smashing Demon Altars with a special item will cause new ore to appear around the world.
    • Defeating the hell boss will now increase the difficulty of the world. Harder monsters will spawn, and the Corruption’s rate of spread will be greatly increased.
    • Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it!
    • There is a new biome, The Hallow, that will be created when the hell boss is defeated.
    • Removed obsolete lighting code, reducing both RAM usage and world save file sizes.
    • Added several small features to world gen.
    • Tweaked the way and amount of Underground Mushroom biome spawn.
    • Demon Torches now appear in shelters generated in the underworld.
    • Underground cabins may randomly spawn around chests.
    • Different styles of wall can now be placed next to one another without showing the background between them, allowing for more creative building.
    • When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity.
    • There are now three types of traps that are generated underground. Watch your step!
    • Cacti no longer damage players.

    Game Interface

    • Items being held by the mouse will now be used by left clicking. This allows the player to place objects without putting them on the hotbar. Right clicking will now drop the item.
    • Placing objects on grass will now destroy the grass.
    • The crafting menu now scales to fit the size of the screen.
    • When the inventory is open, the number of the selected item in the hotbar will appear in green.
    • There is a new NPC housing interface that can be used to assign living areas to NPC’s. This interface will also tell you if a room is missing any requirements.

    Misc

    • There is a new music track for The Hallow biome.
    • Underground Corruption has its own music track.
    • Underground Hallow has its own music track.
    • There are two new boss music tracks.
    • Greatly reduced world save file sizes.
    • Decreased tile frame detection time by 15%.
    • Your trash can is now emptied when you die.
    • Added an auto select hotkey that will pick a tool from the player’s inventory based on what their mouse is hovering over. This defaults to Left Shift.
    • All players will now leave behind tombstones when killed.
    • There is now a random option in the player creation menu.
    • Female players now have separate armor graphics.
    • Added a new mechanical system! Holding a mechanical item will display the wire grid to create interesting new devices.
    • There are new overworld backgrounds for each biome!

    Bug Fixes

    • Fixed a bug that would cause the server to think a player is dead if he/she reaches 1 HP without dying.
    • Fixed a bug that wouldn’t allow players to craft from the ammo slot.
    • Fixed a bug that would crash the game when player tried to draw water outside the bounds of the world.
    • Fixed a bug that would cause mana regen to ignore stat bonuses given by armor or accessories
    • Fixed a bug that would sometimes cause the game to crash when growing Underground Jungle grass.
    • Wooden Platforms no longer attach to non-solid objects.
    • Placing and removing items during the placing animation will no longer destroy the item when it is collected.
    • Fixed a bug that would cause graphical abnormalities when the lighting changes dramatically.
    • The FPS display (F10) shows the correct number.
    • Fixed a bug that swapped the lighting of players pants and head armor.
    • Fixed a problem that would cause water to settle in strange positions.
    • Fixed a problem that caused objects with transparency to appear darker than they should.



1.1.1 Changelog
http://www.terrariaonline.com/threads/terraria-1-1-1-christmas-update.70447/ (http://www.terrariaonline.com/threads/terraria-1-1-1-christmas-update.70447/)
Best thing about the christmas update is the "finland biome" or should I just say "snow biome"

● Reduced the amount of RAM needed to run Terraria.
● Added an option to turn backgrounds off.
● Improved the automatic game quality adjuster.
● Lighting update won’t skip as much on lower quality levels.
● Items dropped on death for hardcore and mediumcore characters will retain their conditions.
● Space Gun now has a value.
● Water Bolt can now have conditions.
● Diving Helmet now works correctly.
● Walls now correctly show behind Glass Blocks.
● You can now untie bound NPC’s with Autopause enabled.
● Mediumcore and hardcore players will drop their cursor item on death.
● Coins held on the cursor will correctly be dropped on death.
● Dryad’s Corruption and Hallow status numbers are correct.
● Wyverns are less common and will be less likely to spawn near the ground.
● Mana Flower's price has been increased.
● Fixed the shadow glitch of trippy lighting.
● Music Boxes no longer dupe when placed on platforms.
● Fixed an issue that caused stacked coins to go missing from chests during multiplayer.
● Cursed Torch item now emits light in water.
● Harpoon can now be reforged.
● Lighting will now be set to Retro instead of crashing if Terraria is unable to switch to the new lighting mode.
● Keybindings will no longer sometimes be set to "None" automatically.
● Bombs thrown by clowns will now show that the wall has been destroyed in multiplayer.
● Crystal Shards now give off light in retro and white color mode.
● Hallowed Armor only has graphical effects with the helmet.
● Players now have hair under their hats.
● Statues no longer turn into Armor Statues when they are smashed from the top.
● Clowns only throw bombs when their target is alive.

Items
● Added Candy Cane Blocks & Walls.
● Added Green Candy Cane Blocks & Walls.
● Added Snow Blocks.
● Added Snow Bricks & Walls.
● Added Red, Green, and Blue Lights.
● Added Presents that are dropped by monsters during the holiday season.
● Added Snow Globe.
● Added Santa’s Outfit.

NPC’s
● Added Snowman Gangsta.
● Added Mister Stabby.
● Added Snow Balla.
● Added Santa Claus.

World
● Snow biomes will always be created during world gen during the holiday season. There is a 1 in 3 chance for snow biomes to be created during world gen during the rest of the year.
Title: Re: Terraria
Post by: xerony on December 30, 2011, 07:40:29 PM
My house with me dressed up as santa!  :jphip:

(http://img535.imageshack.us/img535/1858/2011123000001.jpg)
Title: Re: Terraria
Post by: Deft-Monkey on January 12, 2012, 03:29:03 AM
Does anyone still play? I'd be interested in taking the up the mantle again, just without the crazy excessive hours like I did last time. I have no need to complete the game again. I just want to have fun!!
Title: Re: Terraria
Post by: Amplifier on May 22, 2013, 03:13:57 PM
Terraria 1.2 Preview - Random Happenings (http://www.youtube.com/watch?v=R0DkbaytG0A#ws)

Prepare your butts.

"Preview for the slopehalfblockwaterfallpaintrocketlauche­romgwhatisthatthingeater'sbone 1.2 update. Also there is a minimap. The update is far from done, we are aiming for a July release. Thank you for your patience and continued support."
Title: Re: Terraria
Post by: Stryfe on September 17, 2013, 07:44:56 PM
Terraria 1.2 Gameplay Trailer (http://www.youtube.com/watch?v=E0scnF8pXfU#)
October 1st!
Title: Re: Terraria
Post by: shirenuファクトリー on September 17, 2013, 08:25:40 PM
What is this space age stuff!

On my solo game, I don't have any good weapons or bonus fun items lol
Title: Re: Terraria
Post by: Amplifier on September 17, 2013, 11:29:50 PM
Did you guys try the Android version yet? Controls were a little frustrating, but I don't think it can get much better. Could be worth a play, if they spruce it up a bit.
Title: Re: Terraria
Post by: shirenuファクトリー on November 02, 2013, 11:21:09 AM
I'M SO ADDICTED TO TERRARIA AGAIN LOL. The 'new' world with new areas is so much fun, exploring is so addictive, etc. Especially now that I fought through to get me a thorn chakram (I can't believe I went through jungle with a golden sword! It can be such a pain in the ass even with chakram) and I can kill stuff with relative ease from a distance.

And house building is fun too, even if my will to use All The Different Materials makes it a random mess :lol:

(http://picroda.jphip.com/misc/jphip06754.jpg)

I think Terraria for me has gone from "a fun little game that's worth buying when on discount" to "insanely addictive quality game that is well worth its original price" (10 euros on Steam, if it's 10 USD then that's even a better deal)

Now I only wish we could have a group server together, it'd be fun to explore together, help the newbies get better gear (even if my gear is not that great yet either! lol) and I guess do the bosses as well, but that's actually not as important to me :lol:
Title: Re: Terraria
Post by: Kimuuu on November 03, 2013, 02:20:31 AM
I'd be down with a JPHIP thang on Terraria!

TBH, really had the most fun playing with other ppl.  On my own... not so much.  I think the game still needs to grow on me.  I've currently gotten back into Minecraft and it's horrible(ly FUN AND ADDICTING).


send help.
Title: Re: Terraria
Post by: shirenuファクトリー on November 13, 2013, 12:52:45 PM
Here's Stryfe showing his fashion sense as a unicorn

(http://picroda.jphip.com/misc/jphip06776.jpg)

Naw we don't have a server still, just joining Stryfe's game lol.

I gotta say, if you plan on starting up Terraria again and playing with us, I recommend you play solo first for a while cuz shiz... A part of the fun is finding treasures on your own and making your own first crappy armour and stuff... If you joined us right now we'd be showering with you with way too much stuff that makes things easier yeah, but also kind of eats away the desire to go out looking for your own stuff. I'M JUST SAYIN. With that being said, anything that improves jumps is a blessing.
Title: Re: Terraria
Post by: zoolander on November 15, 2013, 05:21:23 AM
Shirenu inspired me to start up again a few days ago! I retired good ol' Davy Crockett and started up a new character, Daniel Boonie. Found a sweet Fox outfit right off the bat so I decided to live like Fantastic Mr. Fox and made a fox hole style home. :3

Only problem is I always suck at building stuff in Terraria and would much rather explore. I will say the living wood wand I found is GREAT for making a giant tree to live in. Now I just need to find the leaf one...

(http://i.imgur.com/M31GBOh.jpg)

Kimuuu I too started Minecraft again to see the biomes and make a giant map. God help me.
Title: Re: Terraria
Post by: shirenuファクトリー on September 13, 2015, 11:26:24 AM
Been playing Terraria with Stryfe, here's my current character (with Biome dye, so her hair colour changes; these dyes are so fun omg)

(http://i.imgur.com/VMUhB7A.jpg)

(http://i.imgur.com/iBYMzHx.jpg)