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Amplifier St:11 Le:22 Wi:14 Dx:20 To:12 Ch:15 Ap:18 Ma:20 Pe:17 L
DV/PV: 16/3 H: -6(31) P: 89(89) Exp: 8/11614 Vlge Sp: 102
Mute
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Background Information
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Name: Amplifier Race: male High Elf Class: Wizard
Eye color: blue Hair color: black Complexion: light
Height: 6'7" Weight: 138 pounds
Age: 203 (grown-up)
Star sign: Salamander Birthday: 16/Salamander (day 136 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Wizard.
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Inventory
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Total weight: 567 stones Carrying capacity: 1100 stones
Head : -
Neck : -
Body : uncursed robe [+0, +3] [60s]
Girdle : -
Cloak : -
Right Hand : uncursed quarterstaff (+0, 1d10) [40s]
Left Hand : -
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : uncursed gloves [+0, +0] [6s]
Boots : uncursed leather boots [+0, +0] [25s]
Missile weapon: -
Missiles : -
Tool : uncursed rusty hatchet (+0, 1d6+1) [50s]
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Stuff
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Total weight: 386 stones Carrying capacity: 1100 stones
Boots ('[')
uncursed leather boots [+0, +0] [25s]
Tools (']')
heap of 3 uncursed torches [30s]
uncursed box with flint and steel (34) [5s]
uncursed tinderbox (25) [3s]
Rings ('=')
uncursed ring of defense +1 [1s]
uncursed ring of acid resistance [1s]
Wands ('\')
uncursed wand of light (1 charge) [4s]
uncursed wand of magic missiles (0 charges) [3s]
Potions ('!')
uncursed potion of water [4s]
Scrolls ('?')
uncursed scroll of charging [2s]
uncursed scroll of power [2s]
uncursed scroll of increase melee accuracy [2s]
Books ('"')
uncursed spellbook of Darkness [100s]
blessed spellbook of Frost Bolt [100s]
uncursed manual of bridge building [100s]
Valuables ('$')
448 gold pieces [4s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 29
Daggers & knives 0 +0 +0 +0 unskilled 30
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 0 +0 +0 +0 unskilled 23
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30
Damage caused with your melee weapons:
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ÆRight hand: Î+7Æ bonus to hit, Î1d10+0Æ damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Alchemy ................ 70 (good) [+3d4]
Bridge building ........ 14 (mediocre) [+3d5] (ma)
Climbing ............... 32 (fair) [+3d3]
Concentration ..........100 (superb) [+2d4]
Dodge .................. 46 (fair) [+1d5]
First aid .............. 51 (good) [+1d5]
Haggling ............... 24 (mediocre) [+3d4]
Healing ................ 66 (good) [+1d3]
Herbalism .............. 47 (fair) [+4d5]
Listening .............. 51 (good) [+3d3]
Literacy ...............100 (superb) [+2d4]
Stealth ................ 51 (good) [+1d5]
Ventriloquism .......... 36 (fair) [+3d3]
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Spells
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Darkness : 288, 4pp (Effectivity: +0)
Earthquake: 9, 137pp (Effectivity: +0)
Fire Bolt : 265, 6pp (Effectivity: +13)
Frost Bolt: 238, 11pp (Effectivity: +4)
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His achievements during his adventures:
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Amplifier, the high elven wizard, was killed by a thug.
He scored 14262 points and advanced to level 8.
He survived for 0 years, 2 days, 6 hours, 6 minutes and 51 seconds (2991
turns).
Amplifier visited 9 places.
His toughness score was modified by +2 during his career.
He ended his adventuring life in the village "Terinyo".
142 monsters perished under his attacks.
He possessed the following intrinsic:
He was cursed.
He had the following talents: Charged, Good Learner, Potent Aura, Stealthy,
Strong Aura.
He had a final speed score of 102 (final base speed: 102).
He was not very pious.
He asked for 2 divine interventions.
He was lawfully aligned.
The following monsters were vanquished:
2 bandits
2 bugbears
1 cave fisher
1 chaos sister
1 child
2 claw bugs
1 corpse fiend
1 fire beetle
3 ghuls
1 giant bat
1 giant centipede
7 giant frogs
1 giant raccoon
3 giant rats
2 gnolls
6 goblins
2 goblin rockthrowers
1 goblin slavemaster
1 harpy
1 hobgoblin
1 homunculus
1 huge bat
1 jackal
6 kobolds
1 kobold shaman
3 large bats
4 large kobolds
1 large snake
2 lizard men
1 mad carpenter
3 orcs
42 orc scorchers
14 rabid dogs
1 raider
2 rats
1 ratling archer
1 ratling fencer
15 rust monsters
1 skeleton
1 wolf
Been a while since I played any roguelikes, starting to get back into it. This was an ADOM run last night. For some reason I decided to kill a child in Terinyo, it didn't go well thereafter.