Couple of things I've been playing this week. The new level of Hitman came out and it is a fantastic continuation. It's even bigger than the Paris map (8 floors! 8!) with it's own little sunny Italian coastal town it looks absolutely gorgeous and I've yet to explore the map fully but there's just tons of potential to see as it's packed with detail. It really feels like a next gen effort that I have imagined in my head since a kid, a detailed little sandbox environment where you can go into most buildings and have the creative freedom to complete your objective. Some still don't like the episodic release format this game has taken, but like I mentioned earlier it seems like a good fit for Hitman, as it doesn't really break any story telling they have and in between releases you can really explore a level in detail and work out all the different ways you can kill your target. And the developers so far have done a good job in listening to feedback and fixing some issues (loading times on consoles are now reduced by 50% since launch) and giving new content like different missions each week to keep you coming back and playing. Can't wait to see the remaining maps.
Played the Nioh alpha demo and it's harder than Dark Souls. No joke, when standard enemies can kill you in 2-3 hits, then there's a problem. I only really got used to it after levelling up some and getting better gear, but it's still hard as nails. I particularly struggled on the boss, I can't tell if I was under levelled or if I had weak equipment or if the boss was just designed to have that much health because it felt like it went on longer than it should and that's an issue if the boss can kill you easily with a few swings. Managed to do it though, as a nice reward, completing the demo enables you to download free DLC for the main game. But the demo is only available until May 5th so get on that. I'd recommend playing the demo, it's practically Dark Souls x Onimusha. The combat is different from DS, much faster, but as I said, very punishing. The demo is also really impressive, I've played maybe 3 hours at this point, exploring just this one area, but another higher difficulty area unlocks once you beat the boss too so there is tons of game in there to play which is impressive in this day and age. If they could bump up the weapon durability and lower the drop rate in the main game, it could be pretty special.
Finally played a lot of Rocket Hoops, the new basketball themed mode for Rocket League. It's like the main game only the net is now in the shape of a basketball hoop so you have to get the ball up and in. The physics of the ball are different, it's lighter so there's a lot of focus on aerial play. Or if you suck at that like me, then you can pass to teammates or take a shot from the ground. It's a lot of fun, makes a great game even better. Here's me playing it and being quite good at it if I do say so.