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Author Topic: Bayonetta  (Read 68690 times)

Offline Tuffty

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Re: Bayonetta
« Reply #80 on: June 06, 2010, 05:30:33 PM »
Dayumn! 500k is pretty big in itself but 7million?! :o :o

You know how some things sound good on paper but when put into practice it's less desirable? For example, if I were to say, Non-Stop Infinite Climax you might think oh wow, a climax that never stops, what could go wrong? Until you realise that doing so will undoubtedly leave you feeling very tired, sore and dehydrated. Well a same thing happened to me when I tried the difficulty of the same name. 'Oh', I thought, 'this sounds like fun, don't expect it to be too bad though'.

Wrong.

I knew something was afoot when just as I was about to tackle an enemy, a tutorial came up asking me to do witch time. Did it successfully with a prompt then coming up informing me that witch time is disabled for this difficulty. :o :o :o Kind of difficult in itself, but then you take into account the type of enemies I fought that I had to rely on Witch time to defeat like Grace & Glory and especially Joy's. I got hit twice by Grace and Glory when trying to execute a torture attack and I think 1/2 of my life bar was depleted. And yes witch time is disabled even for the artificats too. I countered with the Moon of Mahaa-Kalaa and it didn't work either.

Despite how difficult it sounds, I'm twisted enough to enjoy the challenge. Thing about it is, if you can do well in this, then there's no reason why you can't go back and dominate the earlier difficulties. Better hone my dodging skills. Secretly dreading what the boss battles will be like :nervous

Offline Yuna

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Re: Bayonetta
« Reply #81 on: June 07, 2010, 04:52:20 AM »
It's not that hard to net 7mi, all you need to know is hot to do the Durga/Kilgore glitch and you're good to go! Kill the boss on chapter 2 on hard using the combo from the glitch and don't miss the quicktime event!

Not even Moon of Mahaa-Kalaa worked ? It must be near insane!  :inlove:

Offline Tuffty

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Re: Bayonetta
« Reply #82 on: June 14, 2010, 01:41:16 AM »
Oh good lord, I had 3 Red Drop Shots, and after playing through Chapter 1 on Infinite Climax mode I now have...0 XD

Just remembering about this now, but has anyone ever heard Bayonetta speak in Japanese? Seems to me that it's triggered after getting Pure Platinum medals, but it rarely happens.

Offline THUNDERDUCK

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Re: Bayonetta
« Reply #83 on: June 21, 2010, 01:02:54 AM »
I suck at this game.  I enjoy it, but trying to get witch time is killing me.

Offline Tuffty

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Re: Bayonetta
« Reply #84 on: June 21, 2010, 01:17:34 AM »
Just keep at it mate. The more time you play it the better understanding you will have of dodging at the right time. For example, when you're fighting the lowly guys with the staffs you'll notice just before they start to attack there's a flash and an audio cue, that's when you should press on that right trigger. And when you eventually build up enough halos, you can always buy the Selene's Light accessory, it activates witch time automatically if you get hit. Pretty handy til you get the hang of it. The more difficult part comes with Dodge Offset, I still can't quite master it, I instinctively keep holding down on the wrong button I think.

I just played Chapter 2 of Infinite Non-Stop Climax and I just realised something. I'm gonna do terribly when fighting Jeanne  :bleed eyes: Witch time helped a lot and now I can't rely on that! I swear enemies definately do more damage in that mode too.

Offline THUNDERDUCK

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Re: Bayonetta
« Reply #85 on: June 26, 2010, 02:23:39 AM »
Chapter 15, having to kill the past bosses....bwahahaha, I hate it.

Offline THUNDERDUCK

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Re: Bayonetta
« Reply #86 on: June 28, 2010, 02:10:51 AM »
Finally beat it.  Definitely a good game, but I think I've had enough for now.  Maybe try to get some easier achievements.

Offline Tuffty

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Re: Bayonetta
« Reply #87 on: August 02, 2010, 06:11:25 PM »
Quote
Bayonetta game director Yusuke Hashimoto has promised to share "new information" related to the acclaimed beat-'em-up this week.

Could this be a sequel?

"Good morning," tweeted Hashimoto, cheerily (via andriasang). "It looks like we'll be able to share new information related to Bayonetta this week. Look forward to it."

SEGA offered a flat "no comment" to Eurogamer when approached earlier.

Supporting the sequel argument are comments made by SEGA West boss Mike Hayes in March this year, who said the publisher could "sequel-ise" Bayonetta.

The andriasang report added that Hashimoto has apparently expressed interest in developing a spin-off game set in the Bayonetta world.

Bayonetta was released in October 2009 in Japan, and in January in the West. Eurogamer bloody loved it.

Please be a sequel. Please be a sequel.  Please be a sequel.  Please be a sequel....

Offline meowchi

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Re: Bayonetta
« Reply #88 on: August 02, 2010, 10:13:49 PM »
Quote
Bayonetta game director Yusuke Hashimoto has promised to share "new information" related to the acclaimed beat-'em-up this week.

Could this be a sequel?

"Good morning," tweeted Hashimoto, cheerily (via andriasang). "It looks like we'll be able to share new information related to Bayonetta this week. Look forward to it."

SEGA offered a flat "no comment" to Eurogamer when approached earlier.

Supporting the sequel argument are comments made by SEGA West boss Mike Hayes in March this year, who said the publisher could "sequel-ise" Bayonetta.

The andriasang report added that Hashimoto has apparently expressed interest in developing a spin-off game set in the Bayonetta world.

Bayonetta was released in October 2009 in Japan, and in January in the West. Eurogamer bloody loved it.

Please be a sequel. Please be a sequel.  Please be a sequel.  Please be a sequel....

co-op sequel please! co op sequel please! actually, i'll be happy with just a cameo of bayonetta in an all star game :)

Offline Tuffty

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Re: Bayonetta
« Reply #89 on: August 06, 2010, 06:42:40 PM »
You know that news about Bayonetta due for this week? Well it's arrived and...no sequel. Instead, it's the announcement of a new 'Greatest Hits' version in Japan. Same game as before, only with a lower price tag and a new reversible game cover



How disappointing :banghead:

Offline Tuffty

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Re: Bayonetta
« Reply #90 on: August 27, 2010, 05:28:32 PM »
I cleared Infinite Non Stop Climax mode and got all the achievements! :w00t: I never had to rely on lollipops as much as in INSC mode. I once had 5 red shots going into Chapter 15 and ended up using them all! And it even made the Space Harrier section more difficult considering you can't go into witch time as you dodge the fireballs, if a shot hit you, then you could have expected about 1/4 of a life bar taken away :o It's made easier if you use those rosary beads, the ones that drop a bomb if you successfully dodge rather than witch time. I don't think I could have handled the game without it. And the achievement is just given out no matter how bad you do, so long as you clear it, and seeing as you have infinite continues, then it's somewhat easier than you would think. But still hard, believe me getting anything more than a stone statue at the end is not easy. And the reward for clearing this mode? Another angel LP which is a freaking lightsaber! :w00t:

And yet I'm not finished with the game. There's one more angel LP to get, 3 more accessories and fragrances to get (not sure how though), those crows to collect though I might not bother and perhaps most excitingly, a lost chapter to play through. To get it, it seems you need to clear all Alfheim challenges and you get it unlocked when you clear that chapter you're on. And the lost chapter itself was something I thought was missing in Bayonetta, a gauntlet mode. Starts off normal, then gets progressively harder as it goes on. Can't access the item menu either so you have to really manage your health, though small health gems are dropped at the end of each round anyway. And it seems long! I got up to 10 fights, a battle with Jeanne and those angels shaped like wheels that go on fire and that circle around before I even cleared Verse 1. And no continues. You die somewhere and that's it. Love it, I'm gonna play the hell out of this, it may get crazy the more fights you get into! :w00t:

*EDIT*

Proof if ever it was needed XD

« Last Edit: August 28, 2010, 03:52:25 PM by Tuffty »

Offline boybags11

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Re: Bayonetta
« Reply #91 on: August 28, 2010, 11:47:06 AM »
this game rocks! i play it yeah! can you post more screens? thanks!!

Offline coachie

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Re: Bayonetta
« Reply #92 on: September 04, 2010, 07:55:20 PM »
Picked it up again today and bah I'm so bad at this XD
I play on normal, but it's still fun,
Wonder how far I will get with my superbad button mashing skills.

Offline Tuffty

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Re: Bayonetta
« Reply #93 on: September 14, 2010, 12:41:21 AM »
Wait til the last fight with Jeanne! XD Glad to hear you're playing it coachie, it's a great game, it deserves to be played by a lot of people.

I just got the last Angelic LP I needed!

*Spoiler*

Freaking gun-chucks baby! :w00t: So awesome, and what makes it even better is hearing Bayonetta do some Bruce Lee/Xena yelling the more you hit that button!

Offline coachie

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Re: Bayonetta
« Reply #94 on: September 14, 2010, 07:44:28 PM »
I finished Chapter 12 yesterday!!!
Never thought I'd even get this far  XD
I only earn stone statues though, Verse medals are the complete range, yesterday I got my first stone medal though, didn't know you could get stone XD

I love this game, the story, the characters, the action and style, the music, everything just fits together perfectly.
Bayonetta's bad-ass as bad-ass can be and still able to show a human side. Cereza is soooooo cute!!!!  :heart:

I'll never play it on the hard modes though, that's for sure.

Oh since your the true Bayonetta Expert here Tuffty, can you tell me if the Alfheim Portals are any different on different difficulty modes? Or are they always the same?
I haven't managed to finish any of the ones I encountered yet.

I never played any of the DMC games, but since everyone says Bayonetta is so much more crazy and over the top, then DMC must be a real sleeping-pill  :lol:

Offline Tuffty

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Re: Bayonetta
« Reply #95 on: September 14, 2010, 07:58:08 PM »
Surprising to me, yes the Alfheim portals do change slighty depending on the difficulty you're in. Their goals are always the same like Execute 5 torture attacks or Defeat enemies using only witch time, but the enemies you face do differ and are obviously harder. But luckily if you want to get the achievements tied to Alfheim portals, you only need to find and clear them on Normal or lower to get them. Also, the reward you get for clearing them doesn't change either, so there are no Broken Witch Heart or Moon Stones hidden away in these upper difficulties.

I never played any of the DMC games, but since everyone says Bayonetta is so much more crazy and over the top, then DMC must be a real sleeping-pill  :lol:

Well if Bayonetta is the most over-the-top game, Devil May Cry 3 and 4 are a very close second! Killing demons with pool balls or surfing on a missile is still pretty crazy. XD But yes, somehow Bayonetta manages to become a lot more OTT than those, something which I once thought impossible. But I love them both for being like that! I hope it never changes.

Here's something I found that was interesting. A character deconstruction on what makes Bayonetta one of the best female game characters yet, no spoilers.



Offline Tuffty

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Offline Yuna

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Re: Bayonetta
« Reply #97 on: September 30, 2010, 12:02:56 AM »
Hey Tuffy, I'm on my way on hard to later NSIC, I'd like a suggestion from you.
I didn't get all the hearts and moon pearls on my first playthrough as even though I had already beaten it, since I was from scratch on another system, I wanted to just go as I felt it the first time. Anyway, did you do the Alfheim portals you had left on hard ? Or you think it's better to do them in normal mode and then keep on hard ? The same thing for collecting the other stuff, what would you do ?

I've done the first two Alfheim of chapter 2 on hard and man, is it a challenge! The 3rd one I tried so much but simply could not do it, within a reasonable 30 min time frame. So I just went on to finish some other time.

Oh, and just a simply question: Have you tried using the Bracelet of Time (the one you activate Witch Time as you want expending magic) in Non Stop Infinite Climax ?

Offline Tuffty

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Re: Bayonetta
« Reply #98 on: September 30, 2010, 10:10:14 PM »
Well if it's any consolation, I didn't get all the witch hearts and moon pearls either when I completed INSC. I'd say a full bar of health and half of another should help you out. I'd even say it's really up to you and your playstyle on how you want to approach hard and INSC. Are you wanting to get through INSC without using many items and trying to clear the stages without hitting a continue if only for that extra challenge? If so then maybe you should got do all the alfheim portals and get that health bar and magic meter boosted up. Or would you just play through it without really caring and using lollipops to back you up should you need it? Then I'd say you would be fine enough without clearing all the alheim portals for now and stock up on some items. One thing you must do eventually though is actually find and clear those portals on normal, cause I think that's how you open the lost chapter. It's great.

Haven't used Bracelet of Time cause I haven't got it! Not sure how. Have you got it? I imagine it works the same way as Moon of Mahaa Kalaa or Selene's Light in that it completely disables witch time apart from when the story or level progression demands it. Really, your best friend in INSC mode is the Rosary beads, I feel dirty when using them, like it's an exploit of the game that the developers didn't want in there cause it can remove a lot of the difficulty. Oh well! Ain't gonna stop me using it! :lol:

The lost chapter is brutal, 10 fights including a battle with Jeanne and then you start Verse 2, where the enemies swing faster and hit harder. And you can't regenerate health apart from picking up health drops if you kill an angel with a torture attack. Though you can rotate between weapons, you can't use items or switch accessories, but, whatever two accessories you were wearing in the story chapters before playing this, carries over into it. So to help me out, I equip the Star of Dineta, which regenerates health if you taunt and enemy, and it works. So sometimes if I'm in a bad way, I leave one pithy angel left and taunt him over and over to get back that health :lol:

Offline Mucca

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Re: Bayonetta
« Reply #99 on: October 01, 2010, 09:19:58 PM »
I think I need to revisit this game now that I've got a nice HDTV. It's still one of my favorite games ever, even if I haven't tried anything beyond Hard difficulty.  :lol:

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