Been a while but there are two games I've played since my last post that immediately come to mind:
- Bloodborne's bosses encapsulate everything you love in a boss fight. Challenging, amazing visual design and memorable music. Most (but not all) boss fights in Bloodborne feel like they would be the final boss in any other game. My favourite is from the DLC, against Ludwig. You know about him through the lore in the main game but never see him until now and it's a surprise to see him as this malformed beast. But then midway through, a cutscene plays and Ludwig's humanity takes over. He claims his famed sword in one hand, the music begins to change and swell and suddenly the beast becomes the hunter. Such a cool moment, I get chills everytime I see it.
- Metal Gear Rising : Revengeance has boss fights that are so over the top they're immediately memorable. How many games let you fight a robot dog with a chainsaw for a tail? Or a man who can detach his limbs at will and use them against you? To say any more would spoil it so here's the very first boss fight against Metal Gear Ray. What's great about the boss fights, that Platinum Games does so well, is it's use of music. MGR's soundtrack is made of this techno metal that's fine on it's own but when combined with the game, it really stands out. Just when a really cool moment is about to happen in the boss, they kick in the power vocals to the song, getting the adrenaline pumping further. RULES OF NATUREEEEEEEE!