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Author Topic: Mass Effect  (Read 114187 times)

Offline zoolander

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Re: Mass Effect
« Reply #300 on: March 12, 2012, 07:17:20 PM »
Completed the Prothean DLC Chapter.

Same here. It's only 10 or 15 minutes long and you just fight a couple waves of the usual Cerberus fodder. Don't buy the DLC unless you really want the Prothean character because the actual mission is not even close to worth the money, easily the worst in the whole game. If you have it on PC I heard you can unlock the character by removing a live of game code which is probably the way to go then you have the character (which is one of the better squad mates in the game) for free and don't have to pay 10 bucks for the crappy 'mission'. Even Zaeed's loyalty in ME2 was better and that was free.

Other than that the game is AMAZING so far. I'm 35 hours in and did the majority of the side missions, just starting the Priority Earth (which I think is the last mission)
« Last Edit: March 12, 2012, 07:25:02 PM by zoolander »

Offline THUNDERDUCK

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Re: Mass Effect
« Reply #301 on: March 13, 2012, 12:47:58 AM »
Anyone experiencing loading freezes on the XBox version?  I was one of the many people having to rebuild my character's appearance.

Offline frblckstr1

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Re: Mass Effect
« Reply #302 on: March 13, 2012, 06:09:12 PM »
^ No problems here (yet?) not with the imported character and not with the newly created one.

Offline TeriyakiBoi

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Re: Mass Effect
« Reply #303 on: March 13, 2012, 08:54:58 PM »
ME3 is definitely longer than ME2.  I've put in around 27 hours of gameplay and I'm still about 75% complete.  For ME2, 27 hours is the amount of time I finished all the missions and assignments and then messed around waiting for ME3.  Expect maybe about 40 hours or so if you do everything in SP.  I'm doing a Renegade-heavy playthrough (I probably have 95% Renegade and 5% Paragon).  I don't know if I can say that Normal is "the new Veteran" but late in the game when things start to really take off, the enemies get much tougher and staying in cover is more important (even my squadmates have been dying like flies).

As for issues, the only thing I have a problem with is the performance.  You'd figure with the blend of low-res textures, there shouldn't be any lag.  Apparently there are moments when it lags although it's usually when it has to render large crowds of people or busted ship parts in space.  While I still wouldn't give ME3 a perfect score, it does feel like an 8.5 game.
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Offline TeriyakiBoi

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Re: Mass Effect
« Reply #304 on: March 15, 2012, 01:32:47 AM »
Ok, I just finished the game the first time through.  It took me around 33 hours of game time on Normal.  I'll probably have to say that this game is more of an 8.0 than 8.5.  The reason for this is due to the way the endings are set up.  I'm probably gonna take a break from ME3 for a little while (I've got finals next week) and then come back to it to do an NG+.  Right now, I feel a bit drained trying to comprehend how to acquire each ending.
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Offline zoolander

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Re: Mass Effect
« Reply #305 on: March 16, 2012, 06:25:55 AM »
I think I can now safely move Mass Effect 3 into my top 5-10 games of all time. I was holding off because I had heard all the rumblings of people complaining about the ending but after beating it myself, I thought it was great. :O From what I understand I got the 'Best' ending Spoilers: convince Illusive man to kill himself, Anderson lives, destroy Reapers, Shepard breathes ect.. Took me a little over 36 hours first play through. Just filled with incredible moments and awe-inspiring scale. Not to mention a lot of really touching moments. I actually teared up a bit talking to Garrus during the last mission. :cry: I don't think that ever happened to me before in a game. I also liked how they touched on a lot of stuff from the books (like Kahlee helping on the intercom throughout the Grissom Academy mission was really cool). I romanced Liara again and that was done surprisingly well in 3. Oh yea I'm glad I told Kelly Chambers to change her identity, heard she gets killed if you don't :O (romanced her in ME2)

My Shepard:



Played as a Vanguard, mostly used M-27 Scimitar shotgun and the Spectre pistol with the scope mod. That seems to be an unstoppable set up. I'm doing a second play through on insanity now, hasn't been too bad so far, only died 20 times or so (mostly from enemies impeccable grenade throws). Finished up to the genophage stuff and now moving to the Geth Quarian arc. Dat Tuchanka missions. o_O I didn't know the Krogan history was so interesting.

I played enough multiplayer to get readiness up to 100% and it's pretty dang fun. Tried a Gold match today. I was N7 31 and everyone else was like 200+ :lol: I had a puny score but I held off the second wave single handedly after everyone else died. Then we failed wave 5 or 6 and I was the last survivor again. Was like half a second from completing the last terminal before I got overwhelmed and time ran out. One guy yelled at me to use rockets but I had already used them earlier. :C
« Last Edit: March 16, 2012, 06:50:42 AM by zoolander »

Offline Tuffty

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Re: Mass Effect
« Reply #306 on: March 19, 2012, 05:47:23 PM »
Haven't got ME3 yet, plan to real soon. Just answer me this and no more.

Can you bang Jessica Chobot? A yes or no will suffice.

Offline frblckstr1

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Re: Mass Effect
« Reply #307 on: March 19, 2012, 06:32:05 PM »
^ I have the impression yes, it all depends on how you answer certain questions.
I think I blew her off early on, and now (17 hours of playtime in) she is not interested in me, or at least she doesn't request interviews in the captains cabin anymore. Maybe later on she will again?

Offline zoolander

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Re: Mass Effect
« Reply #308 on: March 20, 2012, 05:49:36 AM »
Short answer yes. Longer answer yes but it's not really worth it. You can also kick her off the ship. I didn't dare do it, seemed so mean. I definitely WILL do it on my renegade playthrough though. :twisted:

Completed the insanity run. Seemed super easy compared to ME1 & 2. The hardest parts weren't even any of the normal battles the part where you aim the homing lazer at the Reaper and marauder shields, the missile part I thought would be the hardest was a cake walk

Vanguard is so overpowering and so much fun with charge -> nova that I almost don't dare even try the other classes. Zero shifting across the battlefield smashing into unsuspecting dudes then exploding sending a pile of limp bodies flying 20 feet.... my poor enemies... tbh I was messing them up so bad that after a while I was starting to feel sorry for them. ;(

Offline Tuffty

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Re: Mass Effect
« Reply #309 on: March 20, 2012, 07:44:20 AM »
Ok you can. GOTY then.

Offline winner

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Re: Mass Effect
« Reply #310 on: March 20, 2012, 10:49:32 PM »
Since the game came with 2 days Live Gold, think i played 35hrs straight on MP (excluding eat,sleep,shower). got the galaxy thing up to 100% in a few hours. :roll:

Finished the campaign story just then. Maybe cos of all the fuss about how ppl think the ending is so bad , I actually thought it was ok.
Course, I thought the end missions of ME2 was much better, with all your battle-friends laying down their lives, and co-operating with their powers to get past each area. It just felt cool.
End missions of ME3 felt more like playing a few rounds of hoarde, then playing assassins creed scenes. :sweatdrop:
The 'special guest' missions were a lot of fun though, seeing all the past characters.

One thing that surprised me the most for ME3 was Liara. I had no interest with her character in ME1, but she felt much more strong and capable in ME3. :oops:

Offline Tuffty

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Re: Mass Effect
« Reply #311 on: March 21, 2012, 08:53:09 PM »
Well the loud mouths of the internet got their wish in that Bioware are now looking into expanding and clarifying the ending. I've no idea how it ends (only got the game today) so I can't say how for sure. Really it's just shameful behaviour from these 'fans'. Their argument is that 'Well Bethesda did it for Fallout 3!!!' which is true, they did outright change the ending through the Broken Steel DLC. But in that case, they took a dumb ending and made it waaay worse.

*FALLOUT 3 ENDING SPOILER*
For those who've played it, you'll remember that pre DLC, you were asked to step into a hugely irradiated tanker and shut off a machine before it destroys the Wasteland, but killing you in the process. Except, if you had the mutant companion, you know straight away that everyone can be happy if you ask him, who's completely immune to radiation, to go in there and shut it down. Therefore you found the perfect way to beat the game by using your brain. Except, the mutant comes up with some bullshit about how he wouldn't want to deny you your destiny by going in there and turning it off. Bullshit.

Now in the Broken Steel DLC, if you do select the option to do it, he goes in and does it, which already feels rather dumb, but then you listen to the narrator afterwards and he outright calls your companion the true hero.


So yeh, that was a really dumb way of handling it, here's hoping ME doesn't do anything dumber than that. If fact I don't really want it to change at all. Bioware just dug themselves into a hole by caving into their selfish demands. I don't agree with a lot of endings to other forms of entertainment I've become engrossed in, like Lost or The Dark Tower, but I don't and would never even dream of sending out letters or emails to the creators demanding they change their minds just because I didn't like it.

The sense of entitlement that these loud mouths have is absolutely crazy. They forget that despite the marketing talk, it's really not 'their' story, it's a choose your own adventure story. A very good one, with a well realised universe with history and characters I'm fascinated with, but it's not as dear and as personal as other people believe. My worry is that this will put off anyone attempting something similar as this proves you can't be all things to all people and when you have an exceptionally vocal group on the Internet, you can't win.


In other news, I got the game at last. Initial impressions are pretty good. What's that council? You fear the Reapers are here? Oh shit, that's terrible. If only you had someone to warn you. Oh wait. I DID! 2 GAMES AGO!!! I wish a renegade option appeared at that point where Shepherd is like, 'I warned y'all but you're on your own now' and then took off in a jetpack. That would be the true ending.

Also, why are people just lazing about on the Citadel, more concerned about finding things? Aren't the Reapers meant to be the worst shit ever?

Also, if you don't mind having a noob on the team, hit me up with some multiplayer. You know you wanna.

Offline nimrod

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Re: Mass Effect
« Reply #312 on: March 22, 2012, 02:08:29 PM »
It doenst sell very well in Japan 
http://www.psu.com/Mass-Effect-3-cracks-Japanese-Top-20--a014763-p0.php
BioWare RPG Mass Effect 3 has entered the Japanese software charts at no.20, with the PlayStation 3 version of the sci-fi sequel shifting approximately 8,142 copies.

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Offline winner

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Re: Mass Effect
« Reply #313 on: March 23, 2012, 07:21:57 PM »
Just curious. Did anyone else think the Crucible looked like a huge microphone when it was being made, and was waiting for Shepard to sing the Reapers to death at the end of the game? :roll:

Offline Tuffty

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Re: Mass Effect
« Reply #314 on: March 24, 2012, 01:29:41 PM »

Offline Scramasax

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Re: Mass Effect
« Reply #315 on: March 25, 2012, 06:11:45 PM »
#7. If I Were in a Sealed Room with a Girl I'd Probably XXX (D3, 3DS) 18,291 (NEW) 

It probably has a better "ending"

Offline frblckstr1

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Re: Mass Effect
« Reply #316 on: March 25, 2012, 07:12:11 PM »
Finished ME3 today in a last 6 hour marathon run (hey what are weekends for :))

[spoiler]
- Had to kill the elusive man myself, didn't get the option to have him kill himself, although it looked close.
- Killed the Reapers, lets see what this galaxy can do more this cycle...
[/spoiler]


I do not actually mind the ending, at least not the last part and how to get there.
Don't think I'll go multi-user with this, had a short look but judging by the video on Gamesport its just 'more of the same', and I had enough for now :)

I give ME2+3 a 5/5, this was something different and a lot of fun hours of gameplay.

Offline THUNDERDUCK

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Re: Mass Effect
« Reply #317 on: March 26, 2012, 04:56:26 AM »
I beat it today also, with my Paragon that I used since ME1.  The ending was okay.  Not as good as ME2, my opinion.

Offline zoolander

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Re: Mass Effect
« Reply #318 on: March 27, 2012, 08:41:27 AM »
For me if I had to break it down it would be ME3 > ME1 > ME2.

1 was kind of a completely different animal than 2&3. It had the advantage of everything in the universe feeling so fresh and amazing and new and introducing the most memorable characters of the series. Also no global cool down so powers were crazy fun overpowered, gun cool down instead of ammo, a lot greater sense of traversal than the other 2 games, the most freedom in character customization, 3 standard dialog options instead of 2. I bought a 360 on impulse specifically for Mass Effect, so it will always hold a special place in my heart (although Bioshick was the first next gen game I bought a month or so before ME)

2 fixed a lot of the major issues. Technical stuff like the atrocious frame rate and texture pop in was improved leaps and bounds. The gun combat felt a lot better, a few memorable new crew mates. Looking back though it feels out of place compared to the other two in that it just seems unnecessary in the grand scheme.

3 you still had some of the annoyances brought over from 2. I don't know why they couldn't just do the elevators like they did in the first game, even if it's only on the Normandy and Citadel. It would be so simple and add a lot to the immersion. At least they went back to experience being doled out real time instead of after missions during a 'mission complete' screen. The scanning is still silly but it isn't as much busywork. You can do it all in a couple sessions maybe 20 minutes total (thank god since it made 2 a chore to replay). Ashley is still a moron. You would think she would stop being an idiot and trust Shepard being that he/she has been right time and time again. Javik should never have been DLC and it's a borderline crime to charge $10 for the content. Jeff from Giant Bomb for as much as I want to just strangle him sometimes for that negative nancy mode he has on games (I swear he can make great games sound depressing as hell) had the right idea that it should have been a playable flashback.

But man... I felt like it accomplished so much. The 3 elements of the game I was interested in, the Geth-Quarian conflict, the Genophage and the Reapers were the whole focus of the game. Not only that but they were all done the justice they deserved. All my favorite squad mates, Rex, Mordin, Garrus, Grunt ,Thane, Legion had moments and conversations that hit me to the core. You also had another step up in the gun combat. Enemy variety and AI felt like a HUGE step up from 2, but strangely it felt easier, especially on the higher level difficulties. Those layers of protection seemed to peel away much faster and there weren't any scenarios where I felt boned with no ammo or something else. The RPG elements also improved slightly. I liked the idea of weight with power cooldown penalties and bonuses. It's fun going in with just a pistol sometimes and wreaking havoc with drones and turrets if you play a engineer or zooming around hulk smashing all over the place as a vanguard. Weapon mods were a bit disappointing compared to what I had imagined. Pretty much identical to ME1 but you don't have to deal with inventory pile up. Multiplayer is surprisingly fun.

Anyhoo I have now beat the game 3 times :lol: did it with my engineer dude who was strictly renegade and had everyone die in 1&2. I got a kick out of the differences like Dr. Michelle from ME1 joining the ship instead of Dr. Chakwas. Also a couple people that I didn't even realize could die died to start off the last mission that didn't on my other playthroughs.

Now that the trilogy is complete I think a prequel is the next step.

Awesome :w00t:

Offline Tuffty

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Re: Mass Effect
« Reply #319 on: March 29, 2012, 12:31:01 AM »
Ultimately it's no big deal, but all the disc swapping is odd considering that they didn't have this issue ini ME2.

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