I like the sound ofDragon's Dogma lately. It apparently has the open world structure of Skyrim but with the combat of Dark Souls, with a little bit of Shadow of the Colossus creature climbing thrown in there for good measure. It's come a long way since it was first announced and when you throw all that together then it sounds like many people's dream game. Including me.
I really do like the sound of how they're approaching the change from day into night in this game. Rather than just a colour palette swap and maybe a few harder enemies emerging, it literally gets pitch black. If you're not in a city and out in the wilderness then you're not going to be able to see the environment in front of you unless you have torches or something but apparently that only lets you see so far. And of course, all the worse enemies come out at night wanting to kill you. I think it's cool that the gameplay almost switches entirely into this survival horror esque game at night. Where there was once light and safety and reason, now turns into night, the antithesis of that, where everything is against you and you must struggle to survive.
Of course, it all sounds a little too good to be true at this point. Will be happy to be proved wrong though. Anyways, the spells look pretty sweet: