For Publishers/Console Maker
-DRM-gated for piracy prevention
-Control second hand game sales
-More available data on users habits and what not
Why even name that first one? There is no difference between paying for online as for offline, and locking-out crackers I have no problem with.
The second hand games is still a rumor, but it is there for PS3/4 also, and yes if they disable that I might not have played ME1 for 10 euro, but probably would have bought the 3-pack.
#3: Ever seen what they collect for Halo 4 ok, this was done with Reach multiplayer already but now its for campaign also!
If you are paranoid, never play multiplayer and never visit websites (they still use those 1x1 gifs to track you) or use Google (or Bing).
I don't think there was a need dispute those points...as far as I can see, he was simply listing the positives for publishers/etc., not saying they were negative for anyone.
Whenever someone I know complains about something like this, I usually tell them to shut up--because I know for a fact their internet is pretty much never "off". Really though, not everyone is so lucky. I can say for myself that it's not an issue and not something I'll get upset about. If something crazy was to happen and my internet stopped working, I might not even care and just convince myself I could probably do something else besides play games. That's just me, though. I definitely don't expect everyone to feel the same, and I know many people have connection problems...and that's really where it becomes an issue for me.
Like zoolander pointed out, there are no real benefits in this for the consumer. Knowing when a patch is available is not something you can only get while being
forced to connect your console. That's a benefit you can get even on this generation's consoles assuming your internet is connected--by choice. The benefits seem to be for everyone but the consumer. What is there to say about something that is either a problem for some, of no difference for others, but a benefit for none? It's just not a good move for the consumer at this point in time, and even as someone who will be largely unaffected by it, I can see why people aren't too crazy about it.
As for the PC gaming thing, I definitely agree. Consoles are basically pre-built PCs at this point. The benefits to having one over just gaming on your PC are becoming less and less, and the reasons are becoming less practical. Of course, we're not there yet, but it's definitely where we're headed. For now, there's still a major place for them, but I fear that won't be the case soon. I wouldn't just say that PC gaming will take over, but rather that it will all come together and that divide will no longer exist. Whatever device people are using, it will probably be some kind of all-in-one solution for people's needs. I could sit here and say that everyone could and should just game on PC right now, but it's really still not a major option for some. Many people that I know that just don't have the hardware to run everything. If not that, they're lazy and fear the entire process, they consider it a hassle, and aren't confident everything will run. They're also broke, so they don't consider an upgrade to be a viable option.
As I see it, most people just don't consider the PC option practical...they feel much better about their investment knowing that everything that comes out for the next 5~ years will just WORK, no hassle, no issues, no thought, no setting up. You buy something, you throw it in, and it works--it's familiar. Over time I feel like things will start to change, but we're definitely not there yet. I'd like to think the generation after this next one will make some major strides in that direction, though..